[project1dev] Re: Project1 - SVN Update 411

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Fri, 31 Jul 2009 14:10:52 -0700

and btw! as soon as i can, as part of the shader upgrade, the being able to
tint / color change models will be coming in.

basically every mesh on a model will be able to have it's own shader and
color tinting that you can set / change in script (and probably in the
editor when the editor gets some more love)
On Fri, Jul 31, 2009 at 2:09 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:

> If you make a model for each one, Kent should be able to randomize which
> model gets loaded.
>
> If they all have the same skeleton, they will all be able to use the same
> animations too (:
>   On Fri, Jul 31, 2009 at 1:23 PM, Apache User <
> dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
>
>> User:eric
>>
>> Message: just for alan, a tabby fur colored kitten...
>>
>>
>> hey guys, could we randomly tint or change the texture (i can provide the
>> images) so we could have a variety of kittens? black and white, tabby, etc.
>> etc.?
>>
>> <Files Changed>
>> U   Art/Models/Enemies/kitten.ms3d
>> A   Art/Models/Enemies/tabby.jpg
>>
>>
>>
>

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