and btw! as soon as i can, as part of the shader upgrade, the being able to tint / color change models will be coming in. basically every mesh on a model will be able to have it's own shader and color tinting that you can set / change in script (and probably in the editor when the editor gets some more love) On Fri, Jul 31, 2009 at 2:09 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > If you make a model for each one, Kent should be able to randomize which > model gets loaded. > > If they all have the same skeleton, they will all be able to use the same > animations too (: > On Fri, Jul 31, 2009 at 1:23 PM, Apache User < > dhapache@xxxxxxxxxxxxxxxxxxx> wrote: > >> User:eric >> >> Message: just for alan, a tabby fur colored kitten... >> >> >> hey guys, could we randomly tint or change the texture (i can provide the >> images) so we could have a variety of kittens? black and white, tabby, etc. >> etc.? >> >> <Files Changed> >> U Art/Models/Enemies/kitten.ms3d >> A Art/Models/Enemies/tabby.jpg >> >> >> >