[project1dev] mini game idea - the office

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Fri, 31 Jul 2009 16:11:16 -0700

I had an idea for a minigame type thing.

Basically, there would be a building in a town somewhere that was a spoof of
an office building with people working inside doing some kind of business,
perhaps with different departments in it.

Like you might have "IT", maybe theres some wizards in there and they fight
demons and exersize them from the scrying devices the office workers use to
do their business.

You could have sales, management, whatever else.

We might even have fun with it and make this "company" be a world wide
entity, like they have branches in a few towns that you can go visit (and
perhaps get rewards for rep... umm more info below)

So anyhow, it would work kind of like a mini RPG within the RPG.

You start off by applying for a department and interviewing, and basically
the interview is mostly gibberish.  Something like there's 30 possible
questions, and at the interview you get asked 5 of them at random.  Some is
trivia about the world, some are things you learn by playing the game, some
is just jibberish that you have to guess.

When you do an interview and succeed, you are hired woo, being hired lets
you get access to the inside of the building where it's employees only.

You can go there and steal office supplies (ie get a stapler which could be
a crappy combat weapon or something haha), drink water from the watercooler
(heals status effects), raid the fridge, stuff like that.

We don't want it to get TOO crazy with the complexity, but basically there'd
be some simple goals youd be trying to acheive in each department, and as
you acheived some of those goals youd gain "office experience" within the
department you were in, and gain skill points which you could spend on a
talent tree available to your department.

You'd be able to transfer departments (possibly by having to do another
interview) and you may need to do so to gain skills from the other
departments to help you "rise to the top"

There'd be stealth mission kind of goals like you'd have to accumulate the
GOOD printing paper for your colleagues, or fight off demons in someones
scrying device (if you were IT), stuff like that.

When you reached max level in all departments, you'd be made into the CEO
and it would turn out to be just a place you could go where people knew you,
and youd basically have the key to the joint so you could take things
without having to be all sneaky about it.

Anyhow yeah, at diff levels of rep, you could go there and get diff rewards
from time to time, and go periodically pick up your paycheck and things (a
source of gold in the game - and the more you progress the more pay you'd
get).

Lots of details missing that would need to be designed but what you guys
think?

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