[project1dev] Re: Project1 - SVN Update 411

  • From: Matthew Freeland <mattthefiend@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Fri, 31 Jul 2009 21:16:36 -0700

Is it bad that I find it fun to lead the kitties off the world? :(

On Fri, Jul 31, 2009 at 2:10 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:

> and btw! as soon as i can, as part of the shader upgrade, the being able to
> tint / color change models will be coming in.
>
> basically every mesh on a model will be able to have it's own shader and
> color tinting that you can set / change in script (and probably in the
> editor when the editor gets some more love)
> On Fri, Jul 31, 2009 at 2:09 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>
>> If you make a model for each one, Kent should be able to randomize which
>> model gets loaded.
>>
>> If they all have the same skeleton, they will all be able to use the same
>> animations too (:
>>   On Fri, Jul 31, 2009 at 1:23 PM, Apache User <
>> dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
>>
>>> User:eric
>>>
>>> Message: just for alan, a tabby fur colored kitten...
>>>
>>>
>>> hey guys, could we randomly tint or change the texture (i can provide the
>>> images) so we could have a variety of kittens? black and white, tabby, etc.
>>> etc.?
>>>
>>> <Files Changed>
>>> U   Art/Models/Enemies/kitten.ms3d
>>> A   Art/Models/Enemies/tabby.jpg
>>>
>>>
>>>
>>
>

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