[project1dev] Re: Project1 - SVN Update 400

  • From: Chris Riccobono <crysalim@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Mon, 27 Jul 2009 22:08:59 -0700

That's true too Alan.  Then it is just up to how they back up from you
or come up to.

On Mon, Jul 27, 2009 at 10:02 PM, Alan Wolfe<alan.wolfe@xxxxxxxxx> wrote:
> i think its hard to tell if they have too high a chance to hop around or not
> just cause they all spawn right on top of eachother just about.  if they
> were spaced out, they wouldnt hop as much and it may look "ok".  Just wanted
> to point that out (:
>
> On Mon, Jul 27, 2009 at 9:57 PM, Chris Riccobono <crysalim@xxxxxxxxx> wrote:
>>
>> I concur with Alan, this is really amazing Kent :)
>>
>> It's too damn cute to see them all hopping around and slowly backing
>> away from you.. haha.
>>
>> Ok, as for input: I would lower the chance for them to hop around,
>> since the way you have it now, they are usually close to each other,
>> which makes them all hop most of the time.  Everything seems to be
>> working ok though.
>>
>> By the way, what is the "play" state?  I scanned your script to see
>> what's going on under the hood, and I'm not sure what that one does.
>>
>> On Mon, Jul 27, 2009 at 2:13 PM, Apache
>> User<dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
>> > User:korgath
>> >
>> > Message: converted kitties to use an array. this means that you can have
>> > as many kitties as you want on the map.
>> >
>> > to change the amount of kitties change the variable NumofKitties on
>> > kenttest.lua
>> > to change the play distance, watch distance, or timer amounts you need
>> > to edit kitty.lua
>> >
>> > QA test request - can someone check out the kitties and let me know if
>> > they work properly. I think they do.
>> > 1) kitties should only look at the player if the player is close by.
>> > they should also only have a chance of looking at the player
>> > 2) kitties should only bounce when they are near other kitties. they
>> > should not bounce when they are too far away from each other
>> >
>> > <Files Changed>
>> > U   Scripts/Enemies/kitty.lua
>> > U   Scripts/Personal/Kent/kenttest.lua
>> >
>> >
>> >
>>
>
>

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