[project1dev] Re: Project1 - SVN Update 176

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Sat, 30 May 2009 10:57:33 -0700

Hey Kent, i noticed in kenttest, once you hit the ground you can't jump anymore.

(that was before my changes too so it isn't something i introduced)

(:

On Sat, May 30, 2009 at 10:55 AM, Apache User
<dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
> User:atrix256
>
> Message: UI_TextWindow has a new parameter "CloseFunc" so when the player 
> closes the text window it will call a script function to let you know (or you 
> can leave that blank as "" if you don't care when the player closes the text 
> window).
>
> Also added a new script function Model_IsOnGround.  That will return whether 
> or not a model is on the ground.
>
> I converted kenttest.lua to use these 2 new script upgrades.
>
> Also this fixes a problem where animated models had uninititialized texture 
> coordinates.  I didn't notice cause right now all we have animated are the 
> dogmen and the wooden mining machines in cavemap, both which use simple 
> textures :P
>
>
> <Files Changed>
> U   ARRelease.exe
> U   AR_AnimModels.cpp
> U   AR_LuaFuncs.cpp
> U   AR_UI.cpp
> U   AR_UI.h
> A   Docs/Script Help/Model_IsOnGround.html
> U   Docs/Script Help/UI_TextWindow.html
> U   Docs/Script Help/toc.html
> U   READMETODO.txt
> U   Scripts/Maps/kenttest.lua
>
>
>

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