Hey Kent, i noticed in kenttest, once you hit the ground you can't jump anymore. (that was before my changes too so it isn't something i introduced) (: On Sat, May 30, 2009 at 10:55 AM, Apache User <dhapache@xxxxxxxxxxxxxxxxxxx> wrote: > User:atrix256 > > Message: UI_TextWindow has a new parameter "CloseFunc" so when the player > closes the text window it will call a script function to let you know (or you > can leave that blank as "" if you don't care when the player closes the text > window). > > Also added a new script function Model_IsOnGround. That will return whether > or not a model is on the ground. > > I converted kenttest.lua to use these 2 new script upgrades. > > Also this fixes a problem where animated models had uninititialized texture > coordinates. I didn't notice cause right now all we have animated are the > dogmen and the wooden mining machines in cavemap, both which use simple > textures :P > > > <Files Changed> > U ARRelease.exe > U AR_AnimModels.cpp > U AR_LuaFuncs.cpp > U AR_UI.cpp > U AR_UI.h > A Docs/Script Help/Model_IsOnGround.html > U Docs/Script Help/UI_TextWindow.html > U Docs/Script Help/toc.html > U READMETODO.txt > U Scripts/Maps/kenttest.lua > > >