[project1dev] Project1 - SVN Update 124

  • From: dhapache@xxxxxxxxxxxxxxxxxxx (Apache User)
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Fri, 15 May 2009 20:16:20 -0700 (PDT)


Message: Upgraded the profiler woo.  It now uses a timer that can measure 
microseconds (1 millionth of a second!) vs the old one that could only measure 
milliseconds (1 thousandth of a second).  It now also keeps track of min and 
max times besides the average so its easier to find spikes.

Basically if anyone on the team has preformance issues, we can use the profiler 
to figure out whats going on in their system to see why the game is running 
slow for them.

<Files Changed>
U   ARRelease.exe
U   AR_AnimModels.cpp
U   AR_DebugConsole.cpp
U   AR_Profiler.cpp
U   AR_Profiler.h
U   LowLevel.cpp

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