[project1dev] Re: Project1 - SVN Update 124

  • From: mattthefiend@xxxxxxxxx
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Sat, 16 May 2009 03:27:57 +0000

Yay we can get it running pn my old 386 :D
------Original Message------
From: Apache User
Sender: project1dev-bounce@xxxxxxxxxxxxx
To: project1dev@xxxxxxxxxxxxx
ReplyTo: project1dev@xxxxxxxxxxxxx
Subject: [project1dev] Project1 - SVN Update 124
Sent: May 15, 2009 8:16 PM


Message: Upgraded the profiler woo.  It now uses a timer that can measure 
microseconds (1 millionth of a second!) vs the old one that could only measure 
milliseconds (1 thousandth of a second).  It now also keeps track of min and 
max times besides the average so its easier to find spikes.

Basically if anyone on the team has preformance issues, we can use the profiler 
to figure out whats going on in their system to see why the game is running 
slow for them.

<Files Changed>
U   ARRelease.exe
U   AR_AnimModels.cpp
U   AR_DebugConsole.cpp
U   AR_Profiler.cpp
U   AR_Profiler.h
U   LowLevel.cpp

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