[project1dev] Re: Hey Guys

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Sat, 25 Jul 2009 10:14:50 -0700

hahah ::hides:: (;

what kind of puppy is it?

On Sat, Jul 25, 2009 at 8:02 AM, CiD <screamingdazeez@xxxxxxxxx> wrote:

>
> This puppy is kicking our collective asses!  It's almost as bad as a baby
> with the amount of attention and care it needs.  Barking at 2AM, going for
> walks to potty train, cleaning up accidents in the house...ugh!  But he is a
> good dog so it is worth it.  Anyone want to babysit?
>
> --- On Tue, 7/21/09, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>
> > From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
> > Subject: [project1dev] Re: Hey Guys
> > To: project1dev@xxxxxxxxxxxxx
> > Date: Tuesday, July 21, 2009, 11:16 PM
> > i was kinda tryin to hide it but i
> > havent really done anything lately either ::sigh:: hehe
> >
> > a couple bug fixes but meh, and the animation stuff turned
> > out to be a lot quicker to put together than i thought.
> > shhh... (;
> >
> >
> > On Tue, Jul 21, 2009 at 10:48 PM,
> > Matthew Freeland <mattthefiend@xxxxxxxxx>
> > wrote:
> >
> > UNACCEPTABLE. I am the only one allowed to not get anything
> > done on project 1.
> >
> > On Tue, Jul 21, 2009 at 8:45 PM,
> > katie cook <ktmcook@xxxxxxxxx>
> > wrote:
> >
> >
> >
> >
> > Sorry I have been behind this last couple of weeks. I have
> > been super swamped.
> >
> > Out of the blue, last week Sid decided that he was going to
> > let me have a puppy. So we did some research during the week
> > and got him this last weekend.
> >
> >
> >
> > Needless to say I have had my hands full with that after
> > work and other stuff.
> >
> > My apologies on not having as much time to work on the
> > project. I am hoping that once we get used to the little
> > one, things will wind down and return to our normal
> > schedule.  Summer seems to be more busy for me for some
> > reason. I don't know what is up. Normally I have no life
> > and just read a lot. For now it looks like I will be able to
> > get about 1 day a week if I'm lucky to work on stuff.
> > Hopefully, cross my fingers, it will be more time than that,
> > but for now things have been unpredictable with time
> > constraints.
> >
> >
> >
> > I hope I'm
> >  not holding things up. I am shooting to finish the
> > textures on the wagon this weekend that I have been owing
> > you guys.
> >
> > Anyway, thanks for being flexible. Working on this game
> > means a great deal to me. I have just been overwhelmed with
> > one thing after another.
> >
> >
> >
> > Kay, catch ya later guys.
> >
> > Thanks
> > Katie
> >
> >
> >
> >
> >
> >
> >
> >
>
>
>
>
>

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