[project1dev] Re: Hey Guys

  • From: CiD <screamingdazeez@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Sat, 25 Jul 2009 08:02:07 -0700 (PDT)

This puppy is kicking our collective asses!  It's almost as bad as a baby with 
the amount of attention and care it needs.  Barking at 2AM, going for walks to 
potty train, cleaning up accidents in the house...ugh!  But he is a good dog so 
it is worth it.  Anyone want to babysit?

--- On Tue, 7/21/09, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:

> From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
> Subject: [project1dev] Re: Hey Guys
> To: project1dev@xxxxxxxxxxxxx
> Date: Tuesday, July 21, 2009, 11:16 PM
> i was kinda tryin to hide it but i
> havent really done anything lately either ::sigh:: hehe
> 
> a couple bug fixes but meh, and the animation stuff turned
> out to be a lot quicker to put together than i thought.
> shhh... (;
> 
> 
> On Tue, Jul 21, 2009 at 10:48 PM,
> Matthew Freeland <mattthefiend@xxxxxxxxx>
> wrote:
> 
> UNACCEPTABLE. I am the only one allowed to not get anything
> done on project 1.
> 
> On Tue, Jul 21, 2009 at 8:45 PM,
> katie cook <ktmcook@xxxxxxxxx>
> wrote:
> 
> 
> 
> 
> Sorry I have been behind this last couple of weeks. I have
> been super swamped.
> 
> Out of the blue, last week Sid decided that he was going to
> let me have a puppy. So we did some research during the week
> and got him this last weekend.
> 
> 
> 
> Needless to say I have had my hands full with that after
> work and other stuff.
> 
> My apologies on not having as much time to work on the
> project. I am hoping that once we get used to the little
> one, things will wind down and return to our normal
> schedule.  Summer seems to be more busy for me for some
> reason. I don't know what is up. Normally I have no life
> and just read a lot. For now it looks like I will be able to
> get about 1 day a week if I'm lucky to work on stuff.
> Hopefully, cross my fingers, it will be more time than that,
> but for now things have been unpredictable with time
> constraints.
> 
> 
> 
> I hope I'm
>  not holding things up. I am shooting to finish the
> textures on the wagon this weekend that I have been owing
> you guys. 
> 
> Anyway, thanks for being flexible. Working on this game
> means a great deal to me. I have just been overwhelmed with
> one thing after another.
> 
> 
> 
> Kay, catch ya later guys.
> 
> Thanks
> Katie
> 
> 
> 
>       
> 
> 
> 
> 




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