[project1dev] Re: [Design] Enemies on overworld hurting player in level 1

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Mon, 10 May 2010 10:09:04 -0700

I haven't played that game before, is it fun? i'll check it out

not sure if you've played it but this game is based on an old super nintendo
game called "act raiser" but more modernized.

On Mon, May 10, 2010 at 9:52 AM, Hanaan <hanaan.fu@xxxxxxxxx> wrote:

>
> Is this game concept similar to how Be A King works? (big fish games)
>
>
>
> On 5/10/2010 11:21 AM, Kent Petersen wrote:
>
> I agree with Nick. Rocks should be thrown from within proximity. Travel in
> a straight line and would be relatively easy to avoid. I could see clusters
> of trolls being more difficult to dodge. I was thinking higher levels could
> have more trolls and/or more rocks and/or different rock speeds or perhaps
> there could be an adjustable difficulty setting?
>
> On Mon, May 10, 2010 at 8:58 AM, Nick Klotz <roracsenshi@xxxxxxxxx> wrote:
>
>> Did actraiser have bats?  Yes.
>>
>>  Stones should go in a straight line to the player, but have a fairly
>> high velocity.  Even in games like Gradius bullets have a relatively low
>> velocity but can still hit the player pretty easy. :P
>>
>>
>> On Mon, May 10, 2010 at 11:57 AM, eric drewes <figarus@xxxxxxxxx> wrote:
>>
>>> did actraiser have the bats?
>>>
>>>
>>> On Mon, May 10, 2010 at 11:55 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>
>>>> On level 1 in the overworld there are 2 enemies... the forest trolls and
>>>> the bats.
>>>>
>>>> The bats fly around, pick up citizens and fly back to their nest with
>>>> them.  Also if you bump into them, you take damage.
>>>>
>>>> The forest trolls run around on the ground beating up the buildings of
>>>> your town and your citizens.
>>>>
>>>> I wasn't sure how trolls should hurt the player (if they should at all?
>>>> I kind of think they should though...) so i was thinking maybe they throw
>>>> rocks at you when you are near them.
>>>>
>>>> If we went that route, do you guys think the rocks should be homing and
>>>> chase you (basically always hit you)?
>>>>
>>>> If they aren't you'd have to stand still for them to hurt you.
>>>>
>>>> What do you guys think about this stuff?  Any other ideas for these guys
>>>> hurting you?
>>>>
>>>
>>>
>>
>
>

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