Hi Again: I would agree that it could be pretty powerful. If used correctly it would provide the outtermost framework for an application which could be used to ensure integrity throughout the LifeCycle. No problems here. My applications are usually less than a dozen windows and less than a few thousand lines of code including the auto-generated code provided by Microsoft. So, I would spend more time developing a test plan and maintaining it than just developing the small applications I usually work with. My modular approach usually gives me good code independence with the most limited and judicial use of Globals. That approach fits well into the OOP design concept and is perfect for applications of say less than 20,000 lines of code or any application managed by a single person. If I were working in a larger environment it would b on my list of job skills since I would imagine it is used frequently there. Later and thanks again for the overview. Rick USA ----- Original Message ----- From: Jacques Bosch To: programmingblind@xxxxxxxxxxxxx Sent: Tuesday, February 15, 2011 2:03 PM Subject: Re: Unit Testing in .Net Hi R. Actually, no, exactly not that. TDD is part of the XP approach and suggests just enough architecture / design up front to have a high-level strategy and to get started. TDD in fact helps shape the application because it forces you to think about what you are expecting out of the system. It also allows for more flexibility and where you can go and what you can change. If you have the security of a test bed of several hundred tests, then it allows you to make changes and improvements to the system with greater confidence as you won't be so worried that you are braking some other, interdependent part of the system without knowing it. Of course it is possible to write to many tests, and to write them in a bad way that make any future system changes painful because it breaks so many tests, if the intentionality was to change the way the system functions. Doing TDD properly is a balance and an art, and just like programming itself, it is not something that can be mastered in a short time, nor even understood in terms of all it's power and potential. I don't mind if people think that it is a waist of time or not a good approach, and for some type of projects it might well be, as long as they have taken the time to actually learn what it in tales and offers, and haven't just glanced at it and formed an opinion. There is nothing like actually trying it. And read a good book on it. In my experience, programmers usually take a long time to be persuaded to try it, but of all of those that have, I have yet to hear of one that ever dropped it after. It is like a drug, once you get into it, it gets addictive because it is so cool! Jacques On Tue, Feb 15, 2011 at 4:00 PM, RicksPlace <ofbgmail@xxxxxxxxx> wrote: Thanks Jacques: I get it now... So, you have a program to set various properties and, or, cause execution paths to automatically execute so you can test the project at any time. This sounds like a good option but would require extreme planning prior to doing any coding but could be implemented modularlly as each module was planned out prior to coding. That said, you have to be very, very detailed in the planning process by defining all functions, subs variables and all that jazz prior to coding the module. Also, if there is a change to any module for any reason you would have to analyze, plan and change the Unit Test for that module or you might not have a valid test downline. It would seem to add another layer of complexity, time and a huge potential for likely runtime errors to crop up over the months and years. That said, it sounds like a good Management tool for large, extremely well defined and controlled projects.I have seen attempts, mostely somewhat successful, doing something like this in the old days of Mainframes by large Financial and Government entitys. Detailed System Analysis, Planning and then detailed analysis of modular code with all variables named and defined. Then distributing the various modules for coding by Programmer Analysts and Programmers. Then the Analysts would Unit Test their modules against predefined data to determine when they could be signed off as working properly and the module added to the underlying Project at that point. Planning. The problem we often had was that after a couple of years the test data and the documentation was not always kept up to date and thus would become counter productive if an attempt was made to use that process later in the Project's lifecycle. Anyway, it would work if everyone did their job correctly all the time but often hot fixes and Contractors make changes without going through the entire process and things got out of sync. It doesn't matter since it does not sound like something that I would use as a Lone Wolf programmer but thanks for the overview and it sounds like you work for a larger company and that is always a good thing. See you later and thanks for the overview again. Rick USA ----- Original Message ----- From: Jacques Bosch To: programmingblind@xxxxxxxxxxxxx Sent: Tuesday, February 15, 2011 8:41 AM Subject: Re: Unit Testing in .Net OK, the overload didn't show up it seems. OK, unit testing is writing code to test your code. Test driven development is writing the test code before you write the application code. Say you have a Customer class in your application. There is a requirement to add new functionality to the application to lock a customer down when their payments or 2 months over due. So you would first write a test, for the new functionality that doesn't exist yet, run it to verify it breaks, then implement the application code until your test passes. Example: [TestClass] class TestCustomers { [TestMethod] public void TestCustomerLockdown() { var customer = Repository.GetTestCustomer(); customer.Lockdown(""Really bad customer""); Assert.IsTrue (customer.IsLockedDown); Assert.AreEqual("Really bad customer", customer.LockdownReason); } } You would use VS refactoring tools to generate the Lockdown() stub. At first running the test will obviously fail. Then you go and implement the Lockdown() method until your test passes. The idea is that test should execute very quickly, you can make it a part of the build step and you will get instant feedback on whether your code works without always having to go and manually test it. Plus this obviously results in a test bed for future regression testing and gives you confidence for future refactoring. It is a whole science, but that is a VERY brief start. Jacques On Tue, Feb 15, 2011 at 3:26 PM, RicksPlace <ofbgmail@xxxxxxxxx> wrote: OK, you mean there might be allot of functionallity and, or, vendors supplying Unit Testing software? I would guess that's what you mean. I just would like the 50,000 foot view rather than a comprehensive analysis of technicals. In other words, how do you use unit testing in say a Visual Studio VWD or VB.net Application as you develop it as opposed to using the syntax checker and built in test environment. Ya, just a quick overview is what I would like so I get a general concept of what it is and the process used. Thanks again: Rick USA ----- Original Message ----- From: Jacques Bosch To: programmingblind@xxxxxxxxxxxxx Sent: Tuesday, February 15, 2011 8:07 AM Subject: Re: Unit Testing in .Net Sit back, and wait for the approaching information overload! :) On Tue, Feb 15, 2011 at 3:01 PM, RicksPlace <ofbgmail@xxxxxxxxx> wrote: Hi Guys: What is this Unit Testing all about? The way I always worked was to develop a project in a modular fashon. I plan, design and then code and test one module at a time so I know my modules are working before going on to the next module. How is this diferent from Unit Testing? I see a bunch of software out there for Unit Testing and it all sounds complicated but perhaps I don't really understand, actually I really don't understand, what it is all about. Later and thanks: Rick USA ----- Original Message ----- From: Jacques Bosch To: programmingblind@xxxxxxxxxxxxx Sent: Tuesday, February 15, 2011 6:51 AM Subject: Re: Unit Testing in .Net >measure twice, cut once. And not the fingers either! On Tue, Feb 15, 2011 at 1:43 PM, Kerneels Roos <kerneels@xxxxxxxxx> wrote: Wise words from a wise man! On 2/15/2011 1:33 PM, Homme, James wrote: Hi Kerneels, I had a Wood Shop teacher who told me measure twice, cut once. Jim Jim Homme, Usability Services, Phone: 412-544-1810. Skype: jim.homme Internal recipients, Read my accessibility blog. Discuss accessibility here. Accessibility Wiki: Breaking news and accessibility advice -----Original Message----- From: programmingblind-bounce@xxxxxxxxxxxxx [mailto:programmingblind-bounce@xxxxxxxxxxxxx] On Behalf Of Kerneels Roos Sent: Tuesday, February 15, 2011 2:27 AM To: programmingblind@xxxxxxxxxxxxx Subject: Re: Unit Testing in .Net Hi Dave, The more I read about it and try it for myself the more I can see the value of unit testing. it looks however like something you need to do from day one of the coding of a project. It's very hard to come in afterwards and add tests to code that is suspect. I'm very impressed with NUnit, but the GUI runner I don't find very accessible unfortunately. Most frameworks seem to have a command line runner also, so one can do that. Apart from the May 2009 book "The Art of Unit Testing ", there's also a seemingly seminal book on TDD from 2002 focussing on Java -- can't find the details now unfortunately, the author is Ken Peck. What I do realise is that , for years now I've been coding and then testing while TDD is the other way around. The code then test approach is more of a cowboy coder / hacker style which sutes the creative, risk taking right brainers :-). To shift to the test then code approach might take some time and effort. Now that I think about it, TDD makes a lot of sense for VI or blind folks. If used properly it can minimise the need for debuggers. Don't know about you guys, but I don't particularly like using a debugger. Forgive the rambling. Kerneels On 2/14/2011 6:00 AM, Dave wrote: With that said, lots of people don't follow TDD or some variant because it does take a lot more time. You also have to consider that test code usually piles up *very* quickly. You could have a few hundred lines of code and to thoroughly test it (i.e. if you used TDD, or if you measure code coverage), you'll need triple that in test code or more. Once you make any changes in the production code, you end up spending lots of time making changes to the pile of test code. Not to say that you shouldn't test thoroughly, but lots don't (especially to the degree they should) for some valid reasons. If you can pull it off, it certainly will give your users less headaches when trying to use your products. It's one of those "open ended" problems; there's reasonable points to stop writing tests, but never a "end" as there's always some other condition you could try for an sufficiently complex piece of software. You also don't want to go down the road of testing user interface components as it requires hooking deeply into OS level events (most ironically, accessibility is useful here). On 2/13/11, Kerneels Roos<kerneels@xxxxxxxxx> wrote: Thanks Dave, It is not so nice to come in afterwards and write tests for classes, which I'm doing now to ensure everything works right, but I can imagine a TDD approach could work very well indeed. As I understand it, TDD is also core to XP (extreme programming). For anything new I'm going to write tests before coding and also look into TDD more formally. Once you know how to code and design algorithms one should invest in some solid software engineering techniques and get a good methodology to follow. I strongly believe it will save tons of time and produce far better software if the project is anything larger than a simple CRUD system. I can't decide if the book "The Art of Unit Testing" is worth the $24 or not though :-) Regards On 2/13/2011 8:55 AM, Dave wrote: The general approach advocated by some is that of Test Driven Development. I have to say that whatever I've written using this approach has been far more robust when it comes to quality. The .Net unit test frameworks of which NUnit is only one, all have lots in common. Visual Studio comes with a unit test framework as well and integrates the running of tests within VS itself. The actual tool chosen is a personal choice -- if you like integration with VS for example or something independent. What tool's UI do you like, etc. Basically, they all use .Net attributes to "markup" methods and classes with metadata; think test name, test description, run time, category, etc. Then, at runtime, the runner just via reflection grabs all of the tests and invokes them programmatically. As for TDD, if you're not familiar with it, I'd recommend looking it up. Essentially, you write tests before actually even implementing anything. The tests serve as a statement of what you expect to be true. This obviously requires that you iron out what your class interface should look like; this might not be the style you're used to and something C++ developers are more acustomed to. However, as you go along, you already have a set of validation tests that verify that your stuff actually works without doing the tedious pattern of compile, run, manually check if it works, and rinse/repeat. On 2/11/11, Jacques Bosch<jfbosch@xxxxxxxxx> wrote: I've had good success with NUnit. On Fri, Feb 11, 2011 at 10:25 AM, Kerneels Roos<kerneels@xxxxxxxxx> wrote: Hi, I've investigated NUnit and it'the GUI is quite accessible with JFW. Also interested in MBUnit / Galeo but haven't tested the GUI yet. Unit testing seems like a brilliant way to develop better code and keep it working while changing things. Advantage of NUnit is that the syntax is XUnit compatible, so what you learn there directly applies to a host of other unit test frameworks and languages. The more advanced Galeo / MBUnit is also XUnit compatible should you need more power later on. Could anyone recommend a good book on this topic / some comments of your own experience? I hope unit testing isn't just an accademic ideal but actually something that can be done economically. I found this e-book (PDF, epub and mobiM): http://www.manning.com/osherove/ but it's from 2009 and doesn't seem to cover Galeo. Any comments most welcome! Regards, Kerneels -- Kerneels Roos Cell: +27 (0)82 309 1998 Skype: cornelis.roos "There are only two kinds of programming languages in the world; those everyone complains about, and those nobody uses." __________ View the list's information and change your settings at //www.freelists.org/list/programmingblind -- Jacques Bosch Software Architecture and Development Independent Contractor Cell: +27 824711807 Fax: +27 86 504 4726 E-Mail: jfbosch@xxxxxxxxx __________ View the list's information and change your settings at //www.freelists.org/list/programmingblind -- Kerneels Roos Cell: +27 (0)82 309 1998 Skype: cornelis.roos "There are only two kinds of programming languages in the world; those everyone complains about, and those nobody uses." __________ View the list's information and change your settings at //www.freelists.org/list/programmingblind __________ View the list's information and change your settings at //www.freelists.org/list/programmingblind -- Kerneels Roos Cell: +27 (0)82 309 1998 Skype: cornelis.roos "There are only two kinds of programming languages in the world; those everyone complains about, and those nobody uses." __________ View the list's information and change your settings at //www.freelists.org/list/programmingblind This e-mail and any attachments to it are confidential and are intended solely for use of the individual or entity to whom they are addressed. 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The views expressed in this e-mail message do not necessarily represent the views of Highmark Inc., its subsidiaries, or affiliates. __________ View the list's information and change your settings at //www.freelists.org/list/programmingblind -- Kerneels Roos Cell: +27 (0)82 309 1998 Skype: cornelis.roos "There are only two kinds of programming languages in the world; those everyone complains about, and those nobody uses." __________ View the list's information and change your settings at //www.freelists.org/list/programmingblind -- Jacques Bosch Software Architecture and Development Independent Contractor Cell: +27 824711807 Fax: +27 86 504 4726 E-Mail: jfbosch@xxxxxxxxx -- Jacques Bosch Software Architecture and Development Independent Contractor Cell: +27 824711807 Fax: +27 86 504 4726 E-Mail: jfbosch@xxxxxxxxx -- Jacques Bosch Software Architecture and Development Independent Contractor Cell: +27 824711807 Fax: +27 86 504 4726 E-Mail: jfbosch@xxxxxxxxx -- Jacques Bosch Software Architecture and Development Independent Contractor Cell: +27 824711807 Fax: +27 86 504 4726 E-Mail: jfbosch@xxxxxxxxx