[program-l] Re: DirectX, VB 6 and VBS 2008?

  • From: "Jacob Kruger" <jacobk@xxxxxxxxxxxx>
  • To: <program-l@xxxxxxxxxxxxx>
  • Date: Sun, 8 Mar 2009 19:49:08 +0200

Dunno much about having much to do with it in VB6, but on the codeproject.com website, there are various tutorials on DirectX, 3D sounds, etc. etc., and you can sort of choose which language you want to see their source in.


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Jacob Kruger
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----- Original Message ----- From: "Steve Spamer" <steve@xxxxxxxxxxxxxxxxxxxx>
To: <program-l@xxxxxxxxxxxxx>
Sent: 07 March, 2009 4:15 PM
Subject: [program-l] DirectX, VB 6 and VBS 2008?


Hi list. I'm continueing down my path of learning VB and I'm finding things not too bad doing the exercises in the book. As I want to eventually program audio games, I came across a tutorial to set up directX and to run through a very basic example of creating and playing a sound with parameters. The problem is that this was written in VB 6 and I'm using VBS 2008. My question is, is there enough of a difference in these 2 IDE's and the code to make it difficult to follow and run this tutorials code? I've opened the source code to a game there: BTW it's on the BSC games site, and looking through it, after upgrading it through the wizard in VBS 2008, it's quite a bit different from the code in the tutorial! Is the approach in making audio like this in VBS 2008 totally different to previous versions? Sorry if this has been a basic no brainer question, but I'm trying to figure out at what level and from where I can gain the correct information to achieve what I want to achieve using VBS 2008. Many thanks Steve.



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