Hi Steve, Largely the process will be much the same. However, there are going to be syntactical differences as you've discovered from the upgrade wizard. Be aware that what you get out of the upgrade wizard won't necessarily be right or work. All the wizard will do is try to convert one syntax to the other. Sometimes it will warn you that things won't behave the same or that certain VB6 features are no longer supported. Another thing to bear in mind is that there are versions of DirectX which are supported by .NET but not VB6. So what you're looking at will be old versions of DirectX by definition. My personal recommendation would be to get really comfortable with VB.Net first, and then start reading up on DirectX when you're sufficiently confident to write code for your own requirements rather than just working through examples. DirectX is not trivial, although sticking to the audio aspects does simplify things a little bit. It is also worth bearing in mind that generally most DirectX programming is not done with VB, but with the C languages. You'll find comparatively sparse support and documentation for working with DirectX and VB compared to C# and C++. It can be done, but it's a bit of a lonely path at times. Just ask people like Justin and a few others on this list who have been around audio games writing for a few years. <smile> All the best, David From: program-l-bounce@xxxxxxxxxxxxx [mailto:program-l-bounce@xxxxxxxxxxxxx] On Behalf Of Steve Spamer Sent: 07 March 2009 14:15 To: program-l@xxxxxxxxxxxxx Subject: [program-l] DirectX, VB 6 and VBS 2008? Hi list. I'm continueing down my path of learning VB and I'm finding things not too bad doing the exercises in the book. As I want to eventually program audio games, I came across a tutorial to set up directX and to run through a very basic example of creating and playing a sound with parameters. The problem is that this was written in VB 6 and I'm using VBS 2008. My question is, is there enough of a difference in these 2 IDE's and the code to make it difficult to follow and run this tutorials code? I've opened the source code to a game there: BTW it's on the BSC games site, and looking through it, after upgrading it through the wizard in VBS 2008, it's quite a bit different from the code in the tutorial! Is the approach in making audio like this in VBS 2008 totally different to previous versions? Sorry if this has been a basic no brainer question, but I'm trying to figure out at what level and from where I can gain the correct information to achieve what I want to achieve using VBS 2008. Many thanks Steve. Visit my site for everything from gifts, ringtones, screensavers, automatically updating RSS news stories and quiz's to conspiracy theories, music, videos,the charts from 1956-2008 and amazing facts + so much more! Contact me: Skype: steve-chase MSN: stevesax68@xxxxxxxxxxx E-Mail: steve@xxxxxxxxxxxxxxx Mobile: 077333 73714