[program-l] Re: DirectX, VB 6 and VBS 2008?

  • From: "David Lant" <david.lant1@xxxxxxxxxxxxxx>
  • To: <program-l@xxxxxxxxxxxxx>
  • Date: Sat, 7 Mar 2009 15:54:03 -0000

Hi Steve,

 

Largely the process will be much the same.  However, there are going to be
syntactical differences as you've discovered from the upgrade wizard.  Be
aware that what you get out of the upgrade wizard won't necessarily be right
or work.  All the wizard will do is try to convert one syntax to the other.
Sometimes it will warn you that things won't behave the same or that certain
VB6 features are no longer supported.

 

Another thing to bear in mind is that there are versions of DirectX which
are supported by .NET but not VB6.  So what you're looking at will be old
versions of DirectX by definition.

 

My personal recommendation would be to get really comfortable with VB.Net
first, and then start reading up on DirectX when you're sufficiently
confident to write code for your own requirements rather than just working
through examples.  DirectX is not trivial, although sticking to the audio
aspects does simplify things a little bit.

 

It is also worth bearing in mind that generally most DirectX programming is
not done with VB, but with the C languages.   You'll find comparatively
sparse support and documentation for working with DirectX and VB compared to
C# and C++.  It can be done, but it's a bit of a lonely path at times.  Just
ask people like Justin and a few others on this list who have been around
audio games writing for a few years. <smile>

 

All the best,

 

David

 

From: program-l-bounce@xxxxxxxxxxxxx [mailto:program-l-bounce@xxxxxxxxxxxxx]
On Behalf Of Steve Spamer
Sent: 07 March 2009 14:15
To: program-l@xxxxxxxxxxxxx
Subject: [program-l] DirectX, VB 6 and VBS 2008?

 

Hi list.  I'm continueing down my path of learning VB and I'm finding things
not too bad doing the exercises in the book.  As I want to eventually
program audio games, I came across a tutorial to set up directX and to run
through a very basic example of creating and playing a sound with
parameters.  The problem is that this was written in VB 6 and I'm using VBS
2008.  My question is, is there enough of a difference in these 2 IDE's and
the code to make it difficult to follow and run this tutorials code?  I've
opened the source code to a game there: BTW it's on the BSC games site, and
looking through it, after upgrading it through the wizard in VBS 2008, it's
quite a bit different from the code in the tutorial!  Is the approach in
making audio like this in VBS 2008 totally different to previous versions?
Sorry if this has been a basic no brainer question, but I'm trying to figure
out at what level and from where I can gain the correct information to
achieve what I want to achieve using VBS 2008.  Many thanks Steve.

 

 

 

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