[jhb] Re: Another Nice Model

  • From: "bones" <bones@xxxxxxx>
  • To: <jhb@xxxxxxxxxxxxx>
  • Date: Fri, 18 May 2007 16:07:17 +0100

Not if the aircraft model is a different design. Textures are made for an
aircraft at design stage with the modeller specifying which bits of a bitmap
go on certain bits of the aircraft. The data for this is locked in the MDL
file. Unless both designs have an identical bitmap allocation then the
answer is no.

If the PCI model is actually a copy of Mike Stone's aircraft then you are in
luck. A quick look at the texture folders should provide a clue - they
should both have identical names and file count.

bones

-----Original Message-----
From: jhb-bounce@xxxxxxxxxxxxx [mailto:jhb-bounce@xxxxxxxxxxxxx] On Behalf
Of Gerry Winskill
Sent: 18 May 2007 12:17
To: jhb@xxxxxxxxxxxxx
Subject: [jhb] Re: Another Nice Model


Doh. I was searching for a different texture for the Falcon 2000. I
started using it because it's in the PCI list. So, there must be a texture.

Bones, can I just use the PCI texture as an extra for the Mike Stone 2000?

Gerry Winskill


Gerry Winskill wrote:

> Last night I'd intended using the Lear, as something close to the
> Falcon, for which PCI has a JHB liveried model available. I had to
> make a rapid change of plan, when finding that the FSX gauged panel
> that I moved over didn't show the gauges in FS9. So much for backward
> compatibillity!
>
> Anyway, a search this morning produced a Falcon 2000 by Mike Stone. He
> doesn't go in for eye candy but his flight models are often very good.
>
> This on is no exception. Touching down at Farnboro, at about 15 kias,
> the reverse thrust activated then immediately cancelled. When I played
> it back I could see why. The landing was what I thought was one of my
> better ones, with just a whisp of tyre smoke. BUT, since I was
> probably about 10 kts too fast, it just floated off again, until the
> speed decayed. It's quite unusual to find an aircraft that so needs to
> be flown by the numbers, so I'll have to keep practicing on it.
>
> It hadn't finished all its tricks until I shut down. From thoutside,
> as the engine faded it slowly sank a bit on its oleos. I'll have to
> see if it will work in FSX.
>
> Gerry Winskill
>
>




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