Hey Alan, I tested it and although it isn't mentioned in Craig's documentation, the change_unit_type script can be used on an affect, for example: after_applied=change_unit_type@ { NewType: "Zombie", Message: "{0} has become a zombie", Team: 2 } On 4/7/13, Allan Thompson <allan1.thompson@xxxxxxx> wrote: > I looked over the transform script, and I think it only works as a skill, > and not an effect. I thought it did work in effects, but that was actually > the revert script. > So, the corpse turning in to zombies is not going to happen. I did changet > he chainsaw and zombie health into zombie unhealth, so maybe one day either > a summon effect or transform script pops up in the future. > > I will updatet he map right after this message. > > al > > > > "The truth will set you free" > Jesus Christ of Nazareth 33A.D.