[ian-reeds-games] Re: transforming...

  • From: Zak Claassen <zak.claassen@xxxxxxxxx>
  • To: ian-reeds-games@xxxxxxxxxxxxx
  • Date: Sun, 7 Apr 2013 21:19:29 +0200

Hey Alan, I tested it and although it isn't mentioned in Craig's
documentation, the change_unit_type script can be used on an affect,
for example: after_applied=change_unit_type@ { NewType: "Zombie",
Message: "{0} has become a zombie", Team: 2 }

On 4/7/13, Allan Thompson <allan1.thompson@xxxxxxx> wrote:
> I looked over the transform script, and I think it only works as a skill,
> and not an effect. I thought it did work in effects, but that was actually
> the revert script.
> So, the corpse turning in to zombies is not going to happen. I did changet
> he chainsaw and zombie health into zombie unhealth, so maybe one day  either
> a summon effect or transform script pops up in the future.
>
> I will updatet he map right after this message.
>
> al
>
>
>
> "The truth will set you free"
> Jesus Christ of Nazareth 33A.D.

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