[ian-reeds-games] Re: games people play...

  • From: "Jono Heaps" <jono_heaps@xxxxxxxxxx>
  • To: <ian-reeds-games@xxxxxxxxxxxxx>
  • Date: Tue, 21 Jul 2015 11:40:18 +1200

Ooo yes, How could I forgetAtari? Mistle Command, Asteroids, Tempist... great
games. I actually have (or at least had) an Atari game collection for the PS1
which included a history of each of the six games and interviews with the
creaters/testers. It was neat.

Streetfighter was a classic. My mates and I spent many a day competing for
prestige and perfecting Ryu's fireball. We enjoyed Mortal Kombat, but
Streetfighter was the favourite (along with Sonic the Hedgehog and later the
Tekkon series).
Good times



-----Original Message-----
From: ian-reeds-games-bounce@xxxxxxxxxxxxx
[mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Brent Buswell
Sent: Tuesday, 21 July 2015 11:08 a.m.
To: ian-reeds-games@xxxxxxxxxxxxx
Subject: [ian-reeds-games] Re: games people play...

sHi Guys,

I use to, and still do, play video games of all sorts that most of my sited
peers would have though impossible for me. I love playing the Street Fighter
games as well as any of the Mortal Combat series. I have actually managed to
beat several of these, but it wasn't easy. I also love all the old classics
like Time Pilate, Missile Command, Pac-man, and the like. I love strategy based
games and that I think is why I found Tactical Battle to be so interesting. I
can't wait to see what maps come out next.

Best Regards,
Brent Buswell

-----Original Message-----
From: Jono Heaps
Sent: Monday, July 20, 2015 6:37 PM
To: ian-reeds-games@xxxxxxxxxxxxx
Subject: [ian-reeds-games] Re: games people play...

I used to really enjoy the Pokémon Game boy titles. I got many hundreds of
hours of satisfaction and frustration out of those as a kid (frustration due
mainly to the fact that the navigational aspect was difficult without a bit of
sighted help).
My favourite console of all time was the Sega Megadrive. Plenty of very
accessible titles were released for the Megadrive. Also the PS1 had a great
deal of nice, blind-friendly beat-em-ups and even the od accessible sports
title. I still play both consoles on occasion.
Since then the level of accessibility in commercial video game titles seems to
have decreased dramatically. Too many graphics! Lucky we've got TB and
associated accessible titles to keep us amused.

Jono



-----Original Message-----
From: ian-reeds-games-bounce@xxxxxxxxxxxxx
[mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Monkey
Sent: Tuesday, 21 July 2015 3:03 a.m.
To: ian-reeds-games@xxxxxxxxxxxxx
Subject: [ian-reeds-games] Re: games people play...

I've always been blind, yep. And aside from Lord of the Rings and
TacticalBattle, I play Fable (sometimes) and several Pokémon games.

On 7/20/15, Allan Thompson <allan1.thompson@xxxxxxx> wrote:

Really? I've never been able to do that when I lost my site.
Now I miss all those games I used to be able to play. Is kind of why I
like so much TB so much. God willing, if everything works out people
will be able to make some amazing things on this game engine.

So what games are you able to play? Were you always blind? I lost my
site from diabetes about 12 years ago.

I'd love to be able to play SimCity, civilization, fallout, balders
gate, bejeweled, Axis and Allies, gold box Dungeons & Dragons etc. and
so forth.
Of course I have a bunch of games I liked from the PS one and PS2, but
the above computer games I've never gotten tired of.

Al

-----Original Message-----
From: ian-reeds-games-bounce@xxxxxxxxxxxxx
[mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Monkey
Sent: Monday, July 20, 2015 8:09 AM
To: ian-reeds-games@xxxxxxxxxxxxx
Subject: [ian-reeds-games] Re: On another pack I'm creating...

Fair enough.

Eh...Some of their games are at least somewhat accessible. I need help
moving around sometimes, but I'm still capable of playing them haha.

On 7/20/15, Allan Thompson <allan1.thompson@xxxxxxx> wrote:
I prefer imperfection. If I strive for imperfection then I can never
disappoint myself, LOL!
Perfectionists are rarely satisfied, grin.
Actually I'm very much the same way as you are when it comes to that.
Sometimes I just have to tell myself to let it go. It's very
difficult sometimes.

I really don't see a problem with making anLOTR mappack. It isn't
like tactical battles is interfering with the franchises huge
accessible video game department… As if they had one.

al





-----Original Message-----
From: ian-reeds-games-bounce@xxxxxxxxxxxxx
[mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Monkey
Sent: Sunday, July 19, 2015 11:33 PM
To: ian-reeds-games@xxxxxxxxxxxxx
Subject: [ian-reeds-games] Re: On another pack I'm creating...

I agree that it has come a long way, and I've only been playing since
October hahaha.

To be honest, a Lord of the Rings map pack was the first project I
wanted to do when I started creating. Problem for me though -- aside
from the copyright -- is that I'm a perfectionist, and if the layout
isn't perfect then...well. You know.

On 7/19/15, Allan Thompson <allan1.thompson@xxxxxxx> wrote:
I hear you about the mud… Maybe some time in the future someone
could look into creating rally points for AI to follow.
I can kind of simulate it with a structure but it's a bit clunky to
say the least.
I would imagine there be something someone would have to do in the
program and not just a script.
I got to admit that tactical battles has come a very long way!

I remember that scene from LOTR. I remember saruman telling that orc
to bring back the halfling "unspoiled"
I remember my friend turning to me and asking, "what the heck does
he mean by unspoiled?"
I was thinking to myself that may be the wizard meant to not indulge
the halfling with candy and presence and trips to Disney middle
World, LOL!

Now a Lord of the rings map pack would be fun. Especially if it had
both big battles and yet still followed the heroes on their quest to
destroy Sauron's bling.

al





-----Original Message-----
From: ian-reeds-games-bounce@xxxxxxxxxxxxx
[mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Monkey
Sent: Saturday, July 18, 2015 9:11 PM
To: ian-reeds-games@xxxxxxxxxxxxx
Subject: [ian-reeds-games] Re: On another pack I'm creating...

No, it's the large aliens that step in mud and then spawn haha.
Of course, the AI is probably too dumb to figure that out as of yet.
Nothing really special though. I got the idea from the Fellowship of
the Ring, when the Uruk-Hai are rising from the mud pits.

On 7/18/15, Allan Thompson <allan1.thompson@xxxxxxx> wrote:
LOL! So in other words you don't want to step in mud. So what happens?
Do
gremlins pop out of your nose?

al
-----Original Message-----
From: ian-reeds-games-bounce@xxxxxxxxxxxxx
[mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Monkey
Sent: Saturday, July 18, 2015 2:24 PM
To: ian-reeds-games@xxxxxxxxxxxxx
Subject: [ian-reeds-games] Re: On another pack I'm creating...

Just did a spawning thing...the skill only shows up when you step
into mud hahaha.

On 7/12/15, Monkey <murtagh69.monkeys@xxxxxxxxx> wrote:
I'll definitely be keeping some of these ideas in mind!
On the Snark thing, that sounds similar to the Sappers in my
fantasy pack...only problem is that the AI doesn't know how to use
skills that explode the user and damage opponents directly around
them.

On 7/12/15, Allan Thompson <allan1.thompson@xxxxxxx> wrote:
Sounds like it'll be fun.
There's all sorts of nasty stuff… Spitting acid or fire, stinging
or piercing with the tail, infecting humans with some kind of
parasite that turns them into another alien, or perhaps just
causes an alien to pop out of the humans torso like in the first
alien movie.
Maybe they can throw razor-sharp frisbees that bounce around
attacking a bunch of people before coming back to the alien. I
seem to recall something called the Snark. It was a little ground
alien that ran up and exploded.
Maybe an alien has a drill or spinning razor blade for a hand.
Maybe the attack could be electrical based or even a critical hit
which causes total disintegration like in Star Trek.

Maybe they can spawn if you feed them after midnight or dunk them
into some water, LOL.

al

-----Original Message-----
From: ian-reeds-games-bounce@xxxxxxxxxxxxx
[mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Monkey
Sent: Saturday, July 11, 2015 8:36 PM
To: ian-reeds-games@xxxxxxxxxxxxx
Subject: [ian-reeds-games] Re: On another pack I'm creating...

Well, I spent most of the day playing the levels again and again.
They're quite fun hahaha.
I'm still wanting ideas for attacks for different aliens
though...my small ones just use attack, but I want a greater
variety for the other ones, if someone wants to toss something at
me.

On 7/11/15, Allan Thompson <allan1.thompson@xxxxxxx> wrote:
Cool! I don’t know what it is...but shootin' up some aggressive
space critters just feels right! Lol al



-----Original Message-----
From: ian-reeds-games-bounce@xxxxxxxxxxxxx
[mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of
Monkey
Sent: Saturday, July 11, 2015 1:46 AM
To: ian-reeds-games@xxxxxxxxxxxxx
Subject: [ian-reeds-games] Re: On another pack I'm creating...

Hahaha.

Oh, my first map in the alien pack is nearly done. I'm debating
on a fourth type of soldier with a more destructive weapon to
stand in the fourth corner of the clearing, then I've got to
make an officer -- although I'm not sure what sort of gun to
give him yet -- but otherwise it's finished.

On 7/10/15, Allan Thompson <allan1.thompson@xxxxxxx> wrote:
Grin...ah well, worth a shot.
The movies were fun, but honestly, I think a predator could
wipe out all humans and aliens before their lunch break! Those
predators were tough!

al

-----Original Message-----
From: ian-reeds-games-bounce@xxxxxxxxxxxxx
[mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of
Monkey
Sent: Saturday, July 11, 2015 1:20 AM
To: ian-reeds-games@xxxxxxxxxxxxx
Subject: [ian-reeds-games] Re: On another pack I'm creating...

I haven't seen the movies, so unfortunately that pack won't be
coming from me hahaha.

On 7/10/15, Allan Thompson <allan1.thompson@xxxxxxx> wrote:
That would be an interesting map pack. I have seen the movies,
but never got play the first person shooter. I think in that
game a player could choose between being alien, predator and
human to play.

al

-----Original Message-----
From: ian-reeds-games-bounce@xxxxxxxxxxxxx
[mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of
Shaun Everiss
Sent: Friday, July 10, 2015 1:57 PM
To: ian-reeds-games@xxxxxxxxxxxxx
Subject: [ian-reeds-games] Re: On another pack I'm creating...

I am interested in any scifi pack.
Is this the movie pack, and will you have mareens aliens and
the preditors?



On 10/07/2015 9:56 a.m., Monkey wrote:
I've just started an alien pack too, so if anyone's
interested in that I'll probably finish at least some of that
first.

On 7/9/15, Monkey <murtagh69.monkeys@xxxxxxxxx> wrote:
Hey people,
I've been considering the creation of a world war map pack
for a while now... If I did it, it would include several
battles from both World War I and World War II.
Would anyone be interested in such a thing?









--
-Mew
__________
http://www.savethefrogs.com/






--
-Mew
__________
http://www.savethefrogs.com/






--
-Mew
__________
http://www.savethefrogs.com/






--
-Mew
__________
http://www.savethefrogs.com/



--
-Mew
__________
http://www.savethefrogs.com/






--
-Mew
__________
http://www.savethefrogs.com/






--
-Mew
__________
http://www.savethefrogs.com/






--
-Mew
__________
http://www.savethefrogs.com/






--
-Mew
__________
http://www.savethefrogs.com/



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