[ian-reeds-games] Re: bug with upgrade

  • From: "Allan Thompson" <allan1.thompson@xxxxxxx>
  • To: <ian-reeds-games@xxxxxxxxxxxxx>
  • Date: Wed, 7 Aug 2013 14:00:02 -0400

If it is in the download, I will check it out, and see what I can do.
al
-----Original Message-----
From: ian-reeds-games-bounce@xxxxxxxxxxxxx
[mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Jaromír Pšánský
Sent: Wednesday, August 07, 2013 2:09 AM
To: ian-reeds-games@xxxxxxxxxxxxx
Subject: [ian-reeds-games] bug with upgrade

Hi all, a specially craig.
Script which can change units is excellent, but i do not know why it is not
working correctly. I used file with expand from war lords. I was change name
of this file and some parameters, but I was not change command for change
into new unit. My skill is upgrade_to_military_castle and all is good any
time. Military store house is upgrade to military war house and military war
house after any turns upgrade to military castle. Problem is with this
upgrade. War house is still on tile where is after upgrade military castle. 
I have only 1 structure per tile. I do not understand where is problem. I
was try play like AI when my team did not have like AI this building and all
is correctly. Military war house was upgrade to military castle correctly. 
When I play like team1 normal player my war house was upgrade to castle
correctly, but when AI used upgrade for military war house to military
castle problem was the same. Military war house stay on  same tile like
miltary castle and after any time is upgrade next military castle and some
one. I do not know what I have correct in my map packs. I send this files in
the next mail.
Jarek





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