[ian-reeds-games] bug with upgrade

  • From: Jaromír Pšánský <jaromir.psansky@xxxxxxxxx>
  • To: <ian-reeds-games@xxxxxxxxxxxxx>
  • Date: Wed, 7 Aug 2013 08:09:01 +0200

Hi all, a specially craig.
Script which can change units is excellent, but i do not know why it is not working correctly. I used file with expand from war lords. I was change name of this file and some parameters, but I was not change command for change into new unit. My skill is upgrade_to_military_castle and all is good any time. Military store house is upgrade to military war house and military war house after any turns upgrade to military castle. Problem is with this upgrade. War house is still on tile where is after upgrade military castle. I have only 1 structure per tile. I do not understand where is problem. I was try play like AI when my team did not have like AI this building and all is correctly. Military war house was upgrade to military castle correctly. When I play like team1 normal player my war house was upgrade to castle correctly, but when AI used upgrade for military war house to military castle problem was the same. Military war house stay on same tile like miltary castle and after any time is upgrade next military castle and some one. I do not know what I have correct in my map packs. I send this files in the next mail.
Jarek



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