Oh hey, cool! Thanks man! al -----Original Message----- From: ian-reeds-games-bounce@xxxxxxxxxxxxx [mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Ian Reed Sent: Friday, August 16, 2013 7:56 PM To: ian-reeds-games@xxxxxxxxxxxxx Subject: [ian-reeds-games] TB 1.13 dev 16 Hi all! While working on the RPG engine I made some big improvements to how sounds and music are loaded and disposed. For me it improved general performance, game startup time, and general memory consumption. Off hand it seems to make a pretty big difference when loading games in Tactical Battle as well. I'm hoping it may improve some of the out of memory issues you are getting when saving or loading. Give it a shot and let me know. There's also a chance that me muddling around in shared code for so long has broken something I'm not aware of, so let me know if you hit bugs. Note that the executable is now called Game.exe instead of TacticalBattle.exe. Here is the link for TB 1.13 dev 16: http://BlindAudioGames.com/downloads/Tactical%20Battle%201.13%20dev%2016.zip Ian Reed