Hi. I'm new to the mailing list, and I have something I want to do with my map
pack, but I'm not sure how to do it. I want to make units that can get stronger
when they're exposed to certain kinds of damage. There are ways to make someone
immune to lightning damage, for example, but I want someone to be able to get
stronger when they're struck by lightning. It seems like maybe Shadow Mamba's
target_effects_after_damage might work for this, but maybe not. I don't think
you can specify what type of damage it reacts to. Another possibility would be
to create a point for something like absorbed energy, and then add something
like restore_absorbed_energy=5 to every skill or effect involving lightning.
I'm picturing this being something that happens only when they use a certain
item or skill. I'm not sure if this is possible, but if anyone has any
suggestions, I'd appreciate it.
Thanks,
Ben Beazer
-----
You can unsubscribe from this list by sending email to
ian-reeds-games-request@xxxxxxxxxxxxx with 'unsubscribe' in the Subject field.
Or by visiting the list page at //www.freelists.org/list/ian-reeds-games
Download the latest dev version of Tactical Battle here:
http://blindaudiogames.com/downloads/Tactical%20Battle%20Dev.zip