No prob. I am glad people are enjoying it. I know I am . al -----Original Message----- From: ian-reeds-games-bounce@xxxxxxxxxxxxx [mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Niklas Sent: Sunday, August 25, 2013 9:08 PM To: ian-reeds-games@xxxxxxxxxxxxx Subject: [ian-reeds-games] Re: Issue with Warlords Wow, war lords sounds amazing. Seems that a lot is going on in this map pack and it sounds very interesting and complex. Great work, keep it up. -----Ursprüngliche Nachricht----- From: michael Tholl Sent: Monday, August 26, 2013 2:45 AM To: ian-reeds-games@xxxxxxxxxxxxx Subject: [ian-reeds-games] Re: Issue with Warlords Is this map pack the one available for download from within the game? if not, could you maybe repost the link to get it? I think it got buried for me. snuffles I've been looking forward to playing the new maps. grins I'll give you a slightly used clown nose and three popped balloons. Okay.. two popped balloons, I was hoping you wouldn't notice the third was mostly nonexistent. On 8/25/13, Allan Thompson <allan1.thompson@xxxxxxx> wrote: > Hi Jono, > I just tried it out and the archers do pop out, so that must be an > earlier map I screwed up on. Both the advanced catapult and the human > military units should all come out ready for action now. So I would > recommend downloading it again and giving it a go. > > The axis and allies map has an error that crashes the game, and I > don't know if it is the mappack or the game that does this, so I > wouldn't invest yourself into that one for the moment. > > Thanks for playing, and letting me know. > Al > > As a side note, if anyone has any awesome conflicts that seem worthy > of telling, I would love to hear it. > For example, I was playing the survival of the strongest, goblins, as > as the goblins I hadmanaged to destroy both keeps, although they > didn't make it easy. > > I had then amassed my army, and moved it down to the human city on the > island. > Well, on the island it put a upgraded watchtower. Right across the > lake to the right was the wizards tower. To the left across the lake > is the temple. > > > So I push my weak troops forward, and try to get my ballistas into the > action. I have wyvern wings taking up the right flank and distracting > the troops that were still coming back from the failed defense of the > eastern keep. > There was no one in the way, I could stroll right up...and then there > is this paladin. He pops out of the temple, and stands right in the > way of my coming troops down the road. > I am l like, "Ok, no prob" and I push my warg packs on him. > Well, that didn't work so well. I got maybe one hit on him. > My ballistas weren't in range yet, so I thought maybe to hit him with my > flyers, but then a white dragon came out and starting massacreing them. > Now I get my ballists in range, but now a cleric came out and cast > something on the paladin, and my ballists do very little, and the guy > is still kicking!. Then he does smite, and destroys one of my > ballistas...and now troops are pileing out of the city and My well > thought out army was just chaos. I had to beat a retreat and re > organize, cause then a wizard came out and started with the icewall, > and I ended up accidently having troops go thru that... > It was awesome! Of coure, now that paladin was on my hit list, lol. I > didn't get to finish the game, but that was just really neat how that > turned out. > I > could imagine this lone paladin just calmly doing the Gandalf, "You > shall not pass!" > > Well, that's my story, and I'm sticking to it! > > al > > > -----Original Message----- > From: ian-reeds-games-bounce@xxxxxxxxxxxxx > [mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Jono Heaps > Sent: Sunday, August 25, 2013 8:01 PM > To: ian-reeds-games@xxxxxxxxxxxxx > Subject: [ian-reeds-games] Issue with Warlords > > Hi all, > > A rather unusual problem with the first Warlords map, "A Tale of Two > Cities". My settlement doesn't seem to want to recruit units. I was > attempting to recruit archers and light infantry. The game told me > that Avalon had used the skill, the recruit sound played, but no units > showed up on the tile at which I tried to summon them. > > This is the first time I've played Warlords on the new dev. I played > it several days ago and didn't run into any problems...well actually > that's not quite true. I got an error when I tried to upgrade my > catapult to an advanced unit, but that's a different issue. > > Any ideas? Perhaps this problem has already been canvassed in another > topic. > > Thanks much > > Jono > > > > > > >