IIRC, Blender uses an OpenGL based GUI, so that should help a bit. OTOH, it's still a complicated program, so even though the GUI doesn't have to be rewritten, it'll still likely require quite a bit of work. On Thu, Sep 17, 2009 at 2:00 AM, Ryan Leavengood <leavengood@xxxxxxxxx>wrote: > On Thu, Sep 17, 2009 at 12:50 AM, Skar Cat <skarmiglione.sk4r@xxxxxxxxx> > wrote: > > Yeah but i really dont know the steps to follow... > > Download the ports install it on haiku and compile the blender? > > what should i do really please if somebody help me i give him a candy :) > > Porting an application is not a simple process and there is no way we > could try to explain it to you without actually doing all the work. > > For something as complex as Blender which has a GUI it will not be a > trivial thing to get it working. Unfortunately only a programmer with > a lot of time and dedication would be able to port Blender to Haiku at > the moment. > > -- > Regards, > Ryan > >