[haiku-development] Re: Hardware cursor TEST patch

  • From: Rene Gollent <anevilyak@xxxxxxxxx>
  • To: haiku-development@xxxxxxxxxxxxx
  • Date: Mon, 3 Dec 2012 20:51:00 -0500

On 12/3/12, looncraz <looncraz@xxxxxxxxxxx> wrote:
> It's trying to make a call into fAccSetCursorBitmap when it is in fact
> NULL... I missed it because I tried it on real hardware with
> fAccSetCursorBitmap actually present.

That no longer crashes and generally seems to work better as far as
the cursor itself is concerned...however, now I'm observing a
different problem...whenever I pass a spot that causes a cursor shape
change, that area isn't properly repainted once the cursor moves away
again, leaving a dirty image of the cursor shape at that spot (i.e. if
the mouse passes over a splitter and the cursor correspondingly
changes to a resize indicator and back, the spot  where it shifted to
a resize indicator has a ghost of the latter remaining until repaint).

Regards,

Rene

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