Stephan Assmus <superstippi@xxxxxx> wrote: > I've had a crash when quitting an app with an offscreen bitmap. The > BBitmap > destructor calls fWindow->Lock(); delete fWindow. The crash was in > the > BLooper::IsMessageWaiting() called from the destructor because the > AssertLock() call failed. But the destructor called Lock() on top of > what > the BBitmap destructor did, so I think the looper was not in the > global > looper list (and then IsLocked() returns false). This looper has > never been > run either. Should IsLocked() simply test the fTerminating flag and > then > proceed to the fOwner based check? I don't think that's a good idea. The looper is removed from the list in the BLooper destructor - as the last thing that happens; I don't know why the assert failed, though. But if your situation is reproducible, it should be fixable, too :-) What happens under BeOS in this case? Bye, Axel.