#9919: Haiku needs a hardware rendering pipeline / API for Mesa3D
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Reporter: kallisti5 | Owner: kallisti5
Type: enhancement | Status: new
Priority: normal | Milestone: Unscheduled
Component: Kits/OpenGL Kit | Version: R1/Development
Resolution: | Keywords:
Blocked By: | Blocking:
Platform: All |
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Comment (by SamuraiCrow):
Replying to [comment:11 X512]:
Replying to [comment:10 SamuraiCrow]:would an [https://github.com/google/angle ANGLE] port be necessary to
Is glvnd capable of also processing OpenGL-ES 2.x or 3.x calls or
OpenGL-ES 2 is good enough for WebGL1. WebGL2 corresponds to OpenGL-ES
`glvnd` supports OpenGL ES v1, v2 (v3 is libEGL.so?).