#6266: Implement GLUT game functions -------------------------------+-------------------------------------------- Reporter: michaelvoliveira | Owner: phoudoin Type: enhancement | Status: in-progress Priority: normal | Milestone: R1 Component: Kits/OpenGL Kit | Version: R1/Development Resolution: | Keywords: opengl glut Blocked By: | Has a Patch: 0 Platform: All | Blocking: -------------------------------+-------------------------------------------- Comment (by michaelvoliveira): Thank you for the r38578 and r38579! Now the app builds and runs! The only thing that don't work is the rendering resolution nor BillardGL nor VegaStrike starts here even passing -hp 800x600:16 or -hp 1024x768:32 seems that renderer switch to the hightest mode supported by vesa (using an unsupported radeonhd) I'll try with the onboard geforce.. Please close this ticket! -- Ticket URL: <http://dev.haiku-os.org/ticket/6266#comment:16> Haiku <http://dev.haiku-os.org> Haiku - the operating system.