DirectX supports ramped events, and some of our plugins apply ramps from in the plugin. For plugins that don't expose ramps, our host converts ramp events into discrete jumps at some decimation interval, then the plugin does whatever it needs to. -----Original Message----- From: gmpi-bounce@xxxxxxxxxxxxx [mailto:gmpi-bounce@xxxxxxxxxxxxx] On Behalf Of Tim Hockin Sent: Wednesday, January 05, 2005 4:38 PM To: gmpi@xxxxxxxxxxxxx Subject: [gmpi] Re: ramped parameters On Wed, Jan 05, 2005 at 02:13:04PM -0700, Mike Berry wrote: > future). Any interpolation should be handled by the host (We have lots > of interpolation modes besides linear). The plugin should simply respond > exactly to the events that it is passed. As far as I know, that is not true in all hosts, so most every plugin I know of *does* interpolate. Think MIDI. In VST, MIDI goes straight to a plugin. ---------------------------------------------------------------------- Generalized Music Plugin Interface (GMPI) public discussion list Participation in this list is contingent upon your abiding by the following rules: Please stay on topic. You are responsible for your own words. Please respect your fellow subscribers. Please do not redistribute anyone else's words without their permission. Archive: //www.freelists.org/archives/gmpi Email gmpi-request@xxxxxxxxxxxxx w/ subject "unsubscribe" to unsubscribe ---------------------------------------------------------------------- Generalized Music Plugin Interface (GMPI) public discussion list Participation in this list is contingent upon your abiding by the following rules: Please stay on topic. You are responsible for your own words. Please respect your fellow subscribers. Please do not redistribute anyone else's words without their permission. Archive: //www.freelists.org/archives/gmpi Email gmpi-request@xxxxxxxxxxxxx w/ subject "unsubscribe" to unsubscribe