actualy, that makes alot of sense, you must have your view matrix setup so that negative z values go deeper into the screen. drawing w/ positive z distance would mean it was drawing behind you, which is why it doesnt show anything ----- Original Message ----- From: <ashwin.krishnakumar@xxxxxxxxxxx> To: <gameprogrammer@xxxxxxxxxxxxx> Cc: <gameprogrammer@xxxxxxxxxxxxx>; <gameprogrammer-bounce@xxxxxxxxxxxxx> Sent: Sunday, July 04, 2004 8:38 PM Subject: [gameprogrammer] problem with ortho projection > > > > > Hi, > Ortho projection with negative view distance not working but the same code > works if the view distance is positive... > > Any idea what may be the problem > > Regards, > Ashwin > > > > --------------------- > To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html