[gameprogrammer] Re: Loading models into OpenGL? (X, 3DS, MS3D, anything?)

  • From: "Enrico Zschemisch" <enrico.zschemisch@xxxxxx>
  • To: gameprogrammer@xxxxxxxxxxxxx
  • Date: Sat, 23 Dec 2006 14:22:29 +0100

Hi,

for 3ds-files there is lib3ds at sourceforge.net The source includes a sample 
viewer using OpenGL. For animated models I use cal3d (can be found on sf.net 
too). I think NeHe has a tutorial on using MS3D files, so it shouldn't be that 
hard. If you need something with lots of features, go with Collada. They have 
several OpenGL viewers to show the usage.

Greetings, Enrico
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