[gameprogrammer] Re: Linux C++ compiler without a makefile

  • From: Kevin Jenkins <gameprogrammer@xxxxxxxxxx>
  • To: gameprogrammer@xxxxxxxxxxxxx
  • Date: Fri, 23 Jul 2004 22:06:08 -0700

Let me put it a different way...

I'm looking for an integrated GUI based IDE on Linux that allows me to 
create projects, add source files to a project, compile, and build 
without requiring me to write, copy, maintain, edit, or otherwise look 
at or be aware of any configuration files, including make files.

Every windows compiler I know of, which is three, does this:

Borland C++
MSVC
Dev-CPP

Every linux compiler I know of, which is one, does not do this:

KDevelop.

Gregg Bolinger wrote:
> g++ doesn't require a makefile or any config files.  Why would you
> think it does?  In fact, I don't know of ANY C++ compiler that
> REQUIRES a makefile or any config file.  All a makefile does it
> automate what you would do by hand with the compiler anyway.
> 
> Gregg
> 
> On Fri, 23 Jul 2004 21:32:45 -0700, Kevin Jenkins
> <gameprogrammer@xxxxxxxxxx> wrote:
> 
>>I'm looking for a linux C++ compiler that does not require me to edit
>>any configuration files, especially makefiles.  Is there such a thing?
>>
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> 
> 
> 


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