Oops. You wanted the y to reduce by 70... X / (300 - 70) = 400 / 300 X = (400 * (300 - 70)) / 300 X = 306.666... So 307ish pixels in the X. Same formula though. --- Robbert de Groot <zekaric@xxxxxxxx> wrote: > Y / (400 - 70) = 300 / 400 > Y = (300 * (400 - 70)) / 400; > Y = 247.5 > > So 247 or 248 pixels in the y will be needed. > > The mathy formula. > > X/Y = X'/Y' > > which is just making the aspect ratios match. > > > --- Orel Beckford <force_ogb@xxxxxxxxx> wrote: > Hi > > I have'nt posted to this list for months, still > > reading you mails :-) > > > > I having a problem trying to resize an image with > > constrain. for example if I have an image which was > > 400 x 300 and I wanted to reduce the x of the image by > > 70, I need to calculate what the reduction of y > > should be, to keep the image looking like the the > > original but smaller, if I was to reduce the y by 70 > > also the image looks a bit stretched, does anyone have > > the formular to work out how much to reduce the y by. > > > ______________________________________________________________________ > Post your free ad now! http://personals.yahoo.ca > > > --------------------- > To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > > ______________________________________________________________________ Post your free ad now! http://personals.yahoo.ca --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html