[gameprogrammer] Re: Getting your game played

  • From: Sami Näätänen <sn.ml@xxxxxxxxxxxx>
  • To: gameprogrammer@xxxxxxxxxxxxx
  • Date: Tue, 5 Dec 2006 16:30:12 +0200

On Tuesday 05 December 2006 14:34, Chris Nystrom wrote:
> On 12/5/06, Stephen Smith <gp@xxxxxxxxxxxxxxxxxxxxxxxx> wrote:
> > I get the download figures from Sourceforge, but it's misleading. 
> > In the last 3 days it's been downloaded 14 times, but only one
> > person has actually played it.  It must be robots downloading it or
> > something.
>
> Yes this happens quite a bit. Usually it is mostly just web traffic.
> Then I noticed that Google had downloaded my tar balls, and then
> shortly thereafter Google Code (the source code search engine) was
> released.

Everything one want's to count in web site is best to serv through 
cgi-script so that most proxies are not caching the file.

Adding this script to your robots.txt denial list is also good thing to 
do.

Some proxies are still caching the files if the files checksums are 
identical even though one says that this file expired 3 days ago :(.

This can be get around by false parameter to the script, but it is not 
very pretty thing to do.

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