i'm aware of what you write and i think we say the same thing.
i also admitted that i played in a different way than the rules say.
but i see that other players are concerned on this, so why is an issue if i try
to understand better the case? despite voting, this could be worth the
discussion
i didn't say that i hate it, i said that "i agree to keep on playing it the
proper way, while personaly i don't mind if we were keeping it as a house rule"
so, if it was "secret" voting i would have voted to go by the rules, but
considering on the fact that 3/7 are concerned on this, may it should be
discussed either way, considering also on complexity issues like you describe.
________________________________
From: eiagreek-bounce@xxxxxxxxxxxxx <eiagreek-bounce@xxxxxxxxxxxxx> on behalf
of Makis Xiroyannis <makis.xiroyannis@xxxxxxxxx>
Sent: Monday, January 22, 2018 16:08
To: eiagreek@xxxxxxxxxxxxx
Subject: [eiagreek] Re: garrison movement
I don't understand why you are voting for it when you hate it.
What happens with this rule is basically this: Every time you build a depot it
enters play without a garrison unless you have a corps present or can send a
corps during movement (which will allow you to place a garrison). As it would
happen if you build a depot in non-city territory, you cannot place garrison
from any city there anyway.
Also placing a garrison does not prevent depot destruction, it only prevents
the enemy feeding from it. For example on the Turkish move, Theodore had to
think : is the new depot worth the effort of cutting Austrian supply, given
that it will feed automatically feed 1 Austrian corps next turn?
Finally, garrisons to cities move in a very specific way: Only when they
destroy a depot, and all of them together. It is a one-off case. If we decide
to allow movement from cities to depots as well, then we will have to clarify
"how many factors" and "how often". It is not like we should allow movement
between depots and cities anytime we want, that was definitely not intended.
This is what corps are for.
In any case, do you stand by your vote?
On Mon, Jan 22, 2018 at 3:41 PM, Laertes Papaspyrou
<bitoulis@xxxxxxxxxxxxxxx<mailto:bitoulis@xxxxxxxxxxxxxxx>> wrote:
This sounds extremely restrictive and inflexible. Destroying/recreating depots
is not so easy anymore and forces you to leave corps in your controlled
territories. I honestly hate it, but if it is what the rules state then we
should go for it. Or at least let’s give it a try…
From: eiagreek-bounce@xxxxxxxxxxxxx<mailto:eiagreek-bounce@xxxxxxxxxxxxx>
[mailto:eiagreek-bounce@xxxxxxxxxxxxx<mailto:eiagreek-bounce@xxxxxxxxxxxxx>] On
Behalf Of Tiron
Sent: Monday, January 22, 2018 2:49 PM
To: eiagreek@xxxxxxxxxxxxx<mailto:eiagreek@xxxxxxxxxxxxx>
Subject: [eiagreek] Re: garrison movement
:-)
Correct on number one, but note that this will affect the depots you leave
behind. For example you place a depot where you have a corps, the corps leaves.
You can not transfer after the corps left, like 2 turns later or like that.
Correct on number two as well. Technically if you have a depot inside a city it
is only possible if it is a port and if it is under siege by enemy. If later
you wish to move that depot outside the depot in the city is destroyed and a
new one is placed outside.
On 2018-01-22 13:43, Laertes Papaspyrou wrote:
As always ;)
Just to get this right, going to “proper” will only affect depots placed in
already owned territory, as to place a depot outside you anyway need a corps
there. And having a corps there it means you can transfer factors from the city
to the corps and on the depot. Do I get this right?
And does that mean that if there is a garrisoned depot in the city, that can
eventually be moved outside the city (if siege is lifted) it cannot be
followed by a garrison?
From: eiagreek-bounce@xxxxxxxxxxxxx<mailto:eiagreek-bounce@xxxxxxxxxxxxx>
[mailto:eiagreek-bounce@xxxxxxxxxxxxx] On Behalf Of Makis Xiroyannis
Sent: Monday, January 22, 2018 11:13 AM
To: eiagreek@xxxxxxxxxxxxx<mailto:eiagreek@xxxxxxxxxxxxx>
Subject: [eiagreek] Re: garrison movement
3-3
Laertis decides
On Mon, Jan 22, 2018 at 11:11 AM, NIKOLAOY DHMHTRIOS
<nikolad1@xxxxxxxxx<mailto:nikolad1@xxxxxxxxx>> wrote:
house rule
Στις 2018-01-22 10:10, Makis Xiroyannis έγραψε:
3 for garrisons cannot move to depots without a corps (as per the rules)
2 for a house rule that it can happen since it also happens the other way round
need more votes
On Sun, Jan 21, 2018 at 11:21 PM, T. B.
<scotland_above_all@xxxxxxxxxxx<mailto:scotland_above_all@xxxxxxxxxxx>> wrote:
pro house rule
________________________________
From: eiagreek-bounce@xxxxxxxxxxxxx<mailto:eiagreek-bounce@xxxxxxxxxxxxx>
<eiagreek-bounce@xxxxxxxxxxxxx<mailto:eiagreek-bounce@xxxxxxxxxxxxx>> on behalf
of Makis Xiroyannis
<makis.xiroyannis@xxxxxxxxx<mailto:makis.xiroyannis@xxxxxxxxx>>
Sent:21 January 2018 23:02:14
To: eiagreek@xxxxxxxxxxxxx<mailto:eiagreek@xxxxxxxxxxxxx>
Subject: [eiagreek] Re: garrison movement
3 for "proper" 1 for house rule, anyone else?
On Sun, Jan 21, 2018 at 6:28 PM, Dimitris Stavr.
<poliorkitis@xxxxxxxxxxx<mailto:poliorkitis@xxxxxxxxxxx>> wrote:
i remember i wanted to play like this to re-order my garrisons in depots and
cities. i checked how russia has played it, exactly as Makis writes, and did it
only during reinforcements phase. to be honest it helped more to lessen te mess
of prussian garrisons in minor areas depots. not big deal in the game, i
suppose. nevertheless i agree to keep on playing it the proper way, while
personaly i don't mind if we were keeping it as a house rule
________________________________
From: eiagreek-bounce@xxxxxxxxxxxxx<mailto:eiagreek-bounce@xxxxxxxxxxxxx>
<eiagreek-bounce@xxxxxxxxxxxxx<mailto:eiagreek-bounce@xxxxxxxxxxxxx>> on behalf
of Yannis Sykamias <ysykamias@xxxxxxxxxxx<mailto:ysykamias@xxxxxxxxxxx>>
Sent: Sunday, January 21, 2018 15:03
To: eiagreek@xxxxxxxxxxxxx<mailto:eiagreek@xxxxxxxxxxxxx>
Subject: [eiagreek] Re: garrison movement
You are correct, the rules do not state that there can be a garrison transfer
from city to depot, only the opposite.
However, it is not clear to me what facilitates the transfer from the depot to
the city that prevents it from transferring the other way?
If you want to play it by the rules then we are not allowed to do it, but for a
house rule i vote that this is feasible to be performed only in the
reinforcement phase.
________________________________
From: eiagreek-bounce@xxxxxxxxxxxxx<mailto:eiagreek-bounce@xxxxxxxxxxxxx>
<eiagreek-bounce@xxxxxxxxxxxxx<mailto:eiagreek-bounce@xxxxxxxxxxxxx>> on behalf
of Tiron <strategija@xxxxxxxxx<mailto:strategija@xxxxxxxxx>>
Sent: Sunday, January 21, 2018 14:01
To: eiagreek@xxxxxxxxxxxxx<mailto:eiagreek@xxxxxxxxxxxxx>
Subject: [eiagreek] Re: garrison movement
I admit I did not play attention much tot he fine details of land movements, I
guess I remain focused on naval for too long, playing Britain and all.
I have always played as what Makis describes as "proper" way, there has to be a
corps involved to facilitate the troop movement from city into depot.
I do not mind playing the other way but would still prefer the original. My
line of thought is - corps remains a very important piece of the game and no
random depot garrison appearing all over the place.
My vote goes for "proper".
On 2018-01-21 12:51, Makis Xiroyannis wrote:
Was wondering when someone will bring this up. I place it here so that we make
a decision, trello is not so easy to follow as a discussion.
[Inline image 1]
[Inline image 2]
The simple answer to the Sultnan's question is NO. Garrisons do not move, not
even within the same territory, unless there is a corps in the area, or unless
they just destroyed a depot. (By reinforcement phase I guess Tiron means
"newly" placed garrison, not existing)
BUT, this is how we played it all along.
I remembered i noticed it sometime during a Russian move, when a depot was
placed and he transfered a garrison from the city on the depot. Was about to
write that this is not possible, but checking the allied turn, I noticed
Austria or Prussia doing similarly. Going back a bit I realised this is how we
played it, and therefore refrained to mention it at that time, as we were in
the middle of the "invade Russia campaign" and - don't know - it could affect
one or another middle war, when both sides were happy playing it like that.
When the war ended I forgot it and I guess it stayed like that.
So how should we play it ? Proper play is that lone garrisons do not move,
UNLESS they are from a depot to a city. Not the other way round. But we have
done it differently for as long as I noticed.
I am in favour of "proper" play but would not really mind to play it out as we
started it (as a house rule). Please vote.
M.