[directmusic] Re: directmusic Digest V4 #1

  • From: "John Glynn" <johnglynn@xxxxxxxxxxx>
  • To: <directmusic@xxxxxxxxxxxxx>
  • Date: Tue, 18 Jan 2005 09:00:11 -0500

That is wonderful!!  I wonder if if this could be done using actionscript in 
the flash? (Or at least accessed via actionscript in flash?)

----- Original Message ----- 
From: "FreeLists Mailing List Manager" <ecartis@xxxxxxxxxxxxx>
To: "directmusic digest users" <ecartis@xxxxxxxxxxxxx>
Sent: Tuesday, January 18, 2005 2:07 AM
Subject: directmusic Digest V4 #1


> directmusic Digest Mon, 17 Jan 2005 Volume: 04  Issue: 001
>
> In This Issue:
> [directmusic] Bowlophone: interactive kaleidoscopic music pi
>
> ----------------------------------------------------------------------
>
> Date: Mon, 17 Jan 2005 18:20:15 +1100 (EST)
> From: Matt Sanderson <modgeulator@xxxxxxxxxxxx>
> Subject: [directmusic] Bowlophone: interactive kaleidoscopic music 
> piece/toy/th
>
> Hi!
> For anyone who may be interested: I just wanted to announce a little music 
> project/composition I've put together using the DirectMusic/DirectXAudio 
> tools.
>
> DESCRIPTION:
> The piece is essentially a collaborative jam between the original composer 
> of the various segments(me), the random choices of the computer and the 
> input of the listener/player.
> The listener presses buttons to alter the music in various ways, 
> interactively exploring the piece and discovering its possibilities.
> I don't really want to give away too many details as discovering what is 
> happening and how it is working is part of the whole experience.
> The music/scripts and DLS samples were put together in DirectMusic 
> Producer and the simple interface was coded in Visual C++.
>
> Feedback always appreciated.
> Cheers.
> DOWNLOAD:
> http://members.iinet.net.au/~snderson/modgeulator/bowlophone
>
>
>
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>
> ------------------------------
>
> End of directmusic Digest V4 #1
> *******************************
> 


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