[ddots-l] Re: Questions about vocal mixing--help!

  • From: Chris Smart <csmart8@xxxxxxxxx>
  • To: ddots-l@xxxxxxxxxxxxx
  • Date: Mon, 12 Sep 2011 14:11:01 -0400

Hi Winy.

First, I hope my other longer post was useful or will at least get you started.

Yes you can access that de-esser preset in the VX64 plug-in. Every singer is different though, so you will probably want to adjust parameters in the Inspector if you have VX64 on a track.

About the CakeTalking Tutorial, some of the following would be useful:
LESSON 7. TRACK PANE COLUMNS SPECIFIC TO AUDIO TRACKS. THE BUS PANE.
LESSON 14. INSERT, DELETE, MOVE, HIDE/UNHIDE TRACKS & BUSES. CHANGING MULTIPLE TRACKS.
LESSON 29. INSERTING, DELETING, AND NAVIGATING TRACK SENDS.
LESSON 30. INSERTING EFFECTS.
LESSON 31. THE INSPECTOR.
If you want to use V Vocal for pitch correction:
LESSON 35. EDITING AUDIO CLIPS. PART 1.
(Note: the sections below this in the Table of Contents will say Lesson 36, not 35).
LESSON 37. EDITING AUDIO CLIPS. PART 2.
LESSON 38. EDITING AUDIO CLIPS. PART 3. NUDGING SELECTED CLIPS. ENHANCED CLIPS EDITING.
LESSON 39. EDITING AUDIO CLIPS. PART 4. THE V VOCAL EDITOR.
Unfortunately, you'll need to read through most of those previous lessons on working with audio clips before tackling V Vocal in Lesson 39.

LESSON 40. SPECIAL CakeTalking OPTIONS DIALOGS.
LESSON 53. MIXING DOWN. DISTRIBUTING YOUR PROJECT.

Chris


At 01:29 PM 9/12/2011, you wrote:
Chris,
I use Sonar 8.5 with Cake Talking 8.5. Please suggest me parts of documentation that I should read. I found that Sonar 8.5 comes with D'Esser. It's in V Strip Vocal in the Audio Effects. Can I use this to clean the sibulance?
One more question. Would you tell me how to add a new bus? Help!
Thanks a lot.
Winy.

--- On Mon, 9/12/11, Chris Smart <csmart8@xxxxxxxxx> wrote:

> From: Chris Smart <csmart8@xxxxxxxxx>
> Subject: [ddots-l] Re: Questions about vocal mixing--help!
> To: ddots-l@xxxxxxxxxxxxx
> Date: Monday, September 12, 2011, 4:05 AM
> Hi Winy.
>
> First, let us know whether you are using CakeTalking or
> JSonar. If you're using CakeTalking, we can direct you to
> reading specific sections of the CakeTalking tutorial which
> can help.
>
> I'll take your questions one at a time below.
>
> At 02:28 PM 9/11/2011, Winy wrote:
>
> > 1. I want to EQ the vocal back up tracks. My teacher
> said that he can EQ all of them at once, by creating FX
> channel and EQ-ing them from there. Can we do that in
> Sonar?
>
> Absolutely you can do that.
> 1. Add a bus to your project called Vocal EQ, VOX EQ or any
> name that makes sense.
>
> 2. Go to the output column for your backing vocal tracks
> and change their outputs from master bus to your new vocal
> EQ bus.
>
> 3. Last, go to your new vocal EQ bus and either use the
> four bands of EQ available in the inspector, or insert the
> Sonitus EQ plug-in in the bus's effects bin and adjust its
> parameters.
>
> Note: The four bands available in the inspector are very
> handy, already set up for some vocal adjusting. The first
> band rolls off unwanted low frequencies. The second band
> boosts or cuts the low midrange. The third band boosts or
> cuts the presence, and the fourth band rolls off or adds
> higher treble or brilliance.
>
> Usually, you want to carve out some tonal space in the
> backup vocals for your lead vocal to sit comfortably.
> Usually this involves reducing some midrange in the backing
> vocals. Think of it as tonally rapping the backing vocals
> around your lead vocal.
>
> > 2. My teacher uses D'Asser to clean the sibulance.
> What pluck in that we can use to clean sibulance in Sonar?
> You are meaning de-esser here, which is the name of a
> process, not really a specific plug-in, although some
> companies sell specific de-essing plug-ins for this purpose
> as well.
>
>
> Phil Muir was going to work on some hot spots for the VX64
> vocal strip plug-in that comes with Sonar. It has a de-esser
> included in it. Phil, what's the status on that?
>
> If that isn't an option, you'll need to build your own
> de-esser. Doing this by hand will help you understand what's
> going on. Be sure to save it as a template for future
> projects!
>
> Briefly, de-essing involves equalization and side-chain
> compression used together. The equalization step targets the
> problem frequencies where the S sounds are. The side-chain
> compression compresses your vocal and is triggered by the
> equalized S sounds discovered during the equalization step.
>
> This gets a little involved. I'll be brief here, and then
> add more once you ask questions. Brian Howerton just did
> this in a mixing course, so hopefully he will speak up here
> as well. Actually, I hope lots of people join in here, since
> it looks like you need to learn a heck of a lot for this
> project.
>
> Building a de-esser:
> 1. Add a new bus to your project called De-Esser and make
> sure it's output is set to the Master Bus.
>
> 2. For EQ, we'll just use the four bands available through
> the inspector.
>
> 3. For compression, insert the Sonitus Compressor plug-in
> on your De-esser bus's effects bin.
>
> Setting Up The Routing:
> 4. Add an AUX Send to your vocal track. You want to send a
> copy of the vocal track to the new DE-esser bus you created
> in step 1.
>
> 5. Go to the Output column of your vocal track. We want to
> set this to the side-chain input of the Sonitus Compressor.
> IN the list of available outputs, you'll see an item called
> something like Sonitus FX Compressor Side Input, De-esser.
> That's the output you want to select.
>
> Equlizing for the Problem Sounds:
> 6. Now we're goign to very heavily equalize the
> vocal.  We want to find the sibilance, the nasty S
> sounds we want to reduce with the compressor. These sounds
> are usually somewhere between 6,000 and 8,000Hz.  You
> want to add a high-pass filter just below the problem
> frequencies, and a low-pass filter just above them.
> Adjust band 1's frequency to something around 2KHZ with gain
> set to -18dB. Set band 4 to roll off a lot above 10KHZ or
> so.
> What you should end up with is a nasty sounding vocal that
> contains no melody really, just the sibilant sounds.
>
>
> 7. With the two filters in place, bands 1 and 4, set a peak
> filter between them, with band 3, say around 7,000 HZ, with
> a high Q and with the gain boosted by a large amount, at
> least 12dB. Sweep the frequency up and down. You want to
> find where the sibilance jumps out at you the most!
>
> Adjusting the Compressor:
> 8.  In the Sonitus Compressor, try these rather
> extreme settings for a start.
> Threshold: -18dB
> Ratio: INF or something very high, at least 10:1.
> Knee: hard
> Makeup Gain: 0dB
> Attack time: minimum (you want a fast attack)
> Release: slower than attack, at least 100 or 150 MS (MS
> means milliseconds).
>
> Again, the EQ targets the problem frequencies. The
> compressor squashes them, makes them quieter.
>
> > 3. Can we add reverb for some tracks simultaneously?
> How to do it?
> Yes.
> 1. Create a new bus called reverb,
> 2. add the Sonitus reverb plug-in on its effects bin,
> 3. Select a preset that is entirely wet, meaning you hear
> all reverb, and no dry original signal. Or pick a preset you
> like, and then turn down the dry volume, and make sure the
> reverb volume is high. You want to hear only echoes, no
> original sound.
>
> 4. Add AUX sends to whichever tracks you want to add reverb
> to.
>
> 5. Use the volume control for each Send you added to adjust
> the amount of reverb added to your tracks.
>
> > 4. Do you have frequency range for EQ-ing male and
> female voices, from soprano, alto, tenor and bass?
> You need to play with an equalizer and figure out where the
> bass, midrange, and high frequency sounds are. This only
> comes from experimentation and listening!
>
> Since you play piano and are probably more comfortable
> thinking in terms of octaves and notes, rather than
> frequencies in Hurtz or KiloHurtz, here's a handy chart that
> shows the frequency values for notes.
> http://www.phy.mtu.edu/~suits/notefreqs.html
>
> Let's start at the bottom of a standard 88-key piano. the
> lowest white key, note A, has a frequency of 27.5HZ. HZ
> pronounced Hurtz means vibrations per second. A string
> vibrating 27.5 times a second produces that very low pitch.
>
> Doubling the frequency value gives you the same note an
> octave up. So we get:
> 1st octave A: 55 Hz
> 2nd octave A: 110 hz
> 3rd octave A: 220 HZ
> 4th octave A: 440 HZ (this one should sound familiar, it's
> the A note the obo sounds for the orchestra to tune to.)
> 5th octave A: 880HZ
> 6th octave A: 1760 HZ
>
> This continues on up. To give you another reference point,
> middle C on the piano, C4, is the frequency around 261 HZ.
> Double that a few times and you get the highest C on the
> piano. 8th octave C is the frequency 4186.01 Hz.
>
> Vocal sibilance, the sizzle of cymbals and other high
> frequency sounds are 7,000 and above, very generally
> speaking.
>
> > 5. What do we use to tune vocal tracks in Sonar? My
> teacher uses Melodyne, and I found it is not accessible for
> the blind. Suggestion?
> You can use either V Vocal or Autotune 5. V Vocal is
> supported in CakeTalking, and Autotune 5 has had some hot
> spots developed for it.
>
> Woe. This is a heck of a lot to learn before next friday!
>
> One more thing: When you get your de-esser set up, or any
> settings that you might use on other projects in the future,
> save it as a Cakewalk template or track template to recall
> later. You definitely don't want to have to rebuild things
> again, if you can help it.
>
> Good luck!
>
> Chris
>
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