Re: USF4 changes!

  • From: Ilitirit Sama <ilitirit@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Thu, 17 Jul 2014 22:15:57 +0200

So while I was practicing Double Dragon, I discovered another glitch.  On
the last stage right before the red carpet where you fight Willy, it's
possible to lure all the enemies to the section where the two Mr T
look-alikes break through the wall.  As long as you don't go far onto the
carpet, the music won't change.  If you beat Willy without letting the
music change, the game freezes.  I'm gonna try to record it next time.


On Thu, Jul 17, 2014 at 8:02 PM, Ryan Williams <ryan820509@xxxxxxxxx> wrote:

> *lol* You should go for it :)
>
> I haven't checked out any speed runs for Uprising yet. I'm guessing it's
> only possible to get that time with Sayuri (sword chick, her damage output
> is kinda retarded). Yeah, I've had my fair share of complete fails in the
> game *lol* Took me forever to get to the last boss when I first played.
>
>
> On Thu, Jul 17, 2014 at 7:47 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:
>
>> I'd start with something simple, even like a beat-em-up like Double
>> Dragon because I know a few shortcuts and glitches in that game, and I know
>> I can easily beat some of the runs I've seen.  Then maybe some simple
>> run-and-guns and platformers like Shinobi and other stuff I'm familiar
>> with.  I've also always wanted to do a speed-run of Bubble Bobble because
>> there are ways to manipulate the game into giving you certain items.
>> Unfortunately you can only beat Bubble Bobble in 2P mode, but I think there
>> are ways around that.
>>
>> I just saw on SDA the record for Hard Corps Uprising is 36m:25.  It took
>> me longer than that to beat the demo lol.
>>
>>
>>
>> On Thu, Jul 17, 2014 at 7:31 PM, Ryan Williams <ryan820509@xxxxxxxxx>
>> wrote:
>>
>>> One-handed Super Mario 64 is pretty damned impressive. I've seen the
>>> blindfolded Punch-Out. Very cool :)
>>>
>>> Which games would you do speed runs for? I'd love to do one for Hard
>>> Corps Uprising. It's definitely doable but it would take a while to
>>> memorise all the stages. The system mechanics are well suited to speed runs
>>> (tackles, vaults, parries, etc.)
>>>
>>>
>>> On Thu, Jul 17, 2014 at 7:22 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>
>>> wrote:
>>>
>>>> I spent the last few hours watching the highlights of Awesome Games
>>>> Done Quick 2014 on and off.
>>>> https://www.youtube.com/watch?v=kby8cyRoDec
>>>>
>>>> The level of skill is amazing.  One handed Super Mario 64 speed run.
>>>> Blind-folded punch out.  Multiple just-frame inputs to glitch out the
>>>> game.  Makes me wanna become a speed-runner.
>>>>
>>>
>>>
>>
>

Other related posts: