Re: CTS community mail

  • From: Stephen Scheidel <gieroadsteve@xxxxxxxxx>
  • To: "cpt-fgc@xxxxxxxxxxxxx" <cpt-fgc@xxxxxxxxxxxxx>
  • Date: Tue, 13 Jan 2015 10:02:25 +0200

I don't have that.


On Tuesday, January 13, 2015, lindsey kiviets <lindseyak@xxxxxxxxxxx> wrote:

> its either you or Salie that posted the arcade cab schematics
>
> give
> ------------------------------
> Date: Tue, 13 Jan 2015 06:39:02 +0200
> Subject: Re: CTS community mail
> From: gieroadsteve@xxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','gieroadsteve@xxxxxxxxx');>
> To: cpt-fgc@xxxxxxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','cpt-fgc@xxxxxxxxxxxxx');>
>
> I dont have plans for a vewlix cab.
>
> On 13 January 2015 at 06:17, lindsey kiviets <lindseyak@xxxxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','lindseyak@xxxxxxxxxxx');>> wrote:
>
> Morning peeps,
>
> @ogrs, the file. cab layout blueprint.
>
> ------------------------------
> Date: Mon, 12 Jan 2015 22:48:20 +0200
>
> Subject: Re: CTS community mail
> From: ryan820509@xxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','ryan820509@xxxxxxxxx');>
> To: cpt-fgc@xxxxxxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','cpt-fgc@xxxxxxxxxxxxx');>
>
> Will give this a watch, thanks bro :)
> On 12 Jan 2015 21:23, "Ashraf Barendse" <ashraf.barendse@xxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','ashraf.barendse@xxxxxxxxx');>> wrote:
>
> SAP and Manase. You might like this
> Virtua Fighter 10th Anniversary Documentary
> <https://www.youtube.com/watch?v=2RH3M7PiUe0>
>
> On Mon, Jan 12, 2015 at 8:59 PM, Manase Zote <bmlzote@xxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','bmlzote@xxxxxxxxx');>> wrote:
>
> It's said to say that you are so right...
> On 12 Jan 2015 20:57, "Ashraf Barendse" <ashraf.barendse@xxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','ashraf.barendse@xxxxxxxxx');>> wrote:
>
> This dog looks like John Travolta.
>
>
>
> On Mon, Jan 12, 2015 at 8:40 PM, Manase Zote <bmlzote@xxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','bmlzote@xxxxxxxxx');>> wrote:
>
> SAP said the same thing a few months ago until he started to improve.
> If you don't believe me ask LB :)
> On 12 Jan 2015 20:30, "Stephen Scheidel" <gieroadsteve@xxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','gieroadsteve@xxxxxxxxx');>> wrote:
>
> I like Kof but I am so free in it :(
>
> On 12 January 2015 at 20:25, Manase Zote <bmlzote@xxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','bmlzote@xxxxxxxxx');>> wrote:
>
> *Lol*
> Don't worry Stephen I have plenty sense of humour.
> GG is a great game no doubt, same as KOF '98 UM FE all great games to be
> enjoyed.
> On 12 Jan 2015 20:20, "Stephen Scheidel" <gieroadsteve@xxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','gieroadsteve@xxxxxxxxx');>> wrote:
>
> HA
>
> In all seriousness the few games I had felt really good.
> Kinda makes me want to finish my new stick/steal a ps3/illegally immigrate
> to Japan.
> Oh but they have arcades.
> Never mind.
>
> On 12 January 2015 at 19:13, Manase Zote <bmlzote@xxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','bmlzote@xxxxxxxxx');>> wrote:
>
> Steve please...
> On 12 Jan 2015 19:06, "Stephen Scheidel" <gieroadsteve@xxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','gieroadsteve@xxxxxxxxx');>> wrote:
>
> *:P*
>
> On 12 January 2015 at 19:05, Stephen Scheidel <gieroadsteve@xxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','gieroadsteve@xxxxxxxxx');>> wrote:
>
> I broke a throw :P
>
> On 12 January 2015 at 18:38, Manase Zote <bmlzote@xxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','bmlzote@xxxxxxxxx');>> wrote:
>
> There is no throw breaking in XRD.
> On 12 Jan 2015 12:01, "Nicholas Robertson-Muir" <nicmuir@xxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','nicmuir@xxxxxxxxx');>> wrote:
>
> Lol.
>
> Yah. Dealing with Paas' bomb isn't the problem for me any more.  It's that
> annoying low kick and that wall pressure with the gun.
> Other than that, he's(she's) just got a really reliable punish, which is
> that standing HSx5
>
> @Paas
> It looks like when I'm in block animation I have a disadvantage for your
> throw with Axl, 9 outta 10 times you beat me. Not so with Tempkin.  I
> suppose I'll just have to learn throw break timing. Unless throw break
> requires using forward in the command, then it ain't going fo happen.
> Mashing isn't the answer.
> Still looking into how to beat that incredible corner pressure stuff.
> I have an idea, going to test it tonight.
> On 12 Jan 2015 11:39, "Donaldson, Alasdair" <alasdair.donaldson@xxxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','alasdair.donaldson@xxxxxxxxxx');>> wrote:
>
>  Saturday was nice. I actually got to do some combos. It’s hard to judge
> my performance at home when Paas is killing me 30-0, and I’m dealing him
> random chip damage.
> I’ll keep at the game. It makes more sense to me than some of the other 2d
> fighters that I’ve played, **cough** Mahvel **cough**…
>
> One of the problems that I have is that there so much to learn that’s
> completely new to me – mainly the defensive side – with air blocking and
> using faultless defence when I dash forward. All that will come eventually.
> For now I just need to figure out my combos and what to do about that
> damned pineberry bomb crap.
>
> On an unrelated note, I started playing Skrim on PC. It’s much prettier
> than the PS3 version. Getting all the mods installed in the right order is
> a mission. After the usual collection of basic improved skeleton, ragdoll
> physics, improved blood and some basic background stuff, I decided to play
> with some of the animations ones. I installed one that fixes the way women
> walk in the game. It’s a bit scary to see old ladies walking like they’re
> on a catwalk. Similarly the armour mod that, uh, gives women more space to
> breathe also makes the old ladies a bit terrifying.
>
> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','cpt-fgc-bounce@xxxxxxxxxxxxx');> [mailto:
> cpt-fgc-bounce@xxxxxxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','cpt-fgc-bounce@xxxxxxxxxxxxx');>] *On
> Behalf Of *Nicholas Robertson-Muir
> *Sent:* 12 January 2015 11:27 AM
> *To:* cpt-fgc@xxxxxxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','cpt-fgc@xxxxxxxxxxxxx');>
> *Subject:* RE: CTS community mail
>
> Dude, so impressed with your performance in GG.
> Listen to Paas bru, you got a future in dis game.  Not so much in SF.
>  On 12 Jan 2015 09:50, "Donaldson, Alasdair" <
> alasdair.donaldson@xxxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','alasdair.donaldson@xxxxxxxxxx');>> wrote:
>
>  I thought LB had given up on xrd.
>
> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','cpt-fgc-bounce@xxxxxxxxxxxxx');> [mailto:
> cpt-fgc-bounce@xxxxxxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','cpt-fgc-bounce@xxxxxxxxxxxxx');>] *On
> Behalf Of *Ilitirit Sama
> *Sent:* 12 January 2015 9:43 AM
> *To:* cpt-fgc@xxxxxxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','cpt-fgc@xxxxxxxxxxxxx');>
> *Subject:* Re: CTS community mail
>
>  Which IAD combos?  Her BnB combos aren't hard and she's not execution
> heavy, but if you're talking about combos after her air dust (jump cancel
> IAD) then you're mistaken - they're either harder or just as hard as
> everyone else's.
>
>  On Mon, Jan 12, 2015 at 7:30 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','lindseyak@xxxxxxxxxxx');>> wrote:
>
>  Morning peeps,
>
> you guys need to get on that sonic all star racing life. Game is way too
> much fun.
>
>
>    1. Decided to try out Millia and she belongs in marvel tbh. character
>    is way too fast. Her IAD combos are not hard, Once you have that down, then
>    her game revolves around getting that mixup into IAD combo. so much BS.
>
>
>  ------------------------------
>  Date: Sun, 11 Jan 2015 17:50:42 +0200
> Subject: Re: CTS community mail
> From: ryan820509@xxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','ryan820509@xxxxxxxxx');>
> To: cpt-fgc@xxxxxxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','cpt-fgc@xxxxxxxxxxxxx');>
>
> Due to popular demand, l'll be running an Xrd tournament next Sat :)
>  On 11 Jan 2015 17:42, "richard moorcroft" <greattekkenmaster@xxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','greattekkenmaster@xxxxxxxxx');>> wrote:
>
> The key is to distract your opponent by talking to him,, and when he looks
> back to his screen Miguel's kills him haha
>  On Jan 11, 2015 5:21 PM, "Manase Zote" <bmlzote@xxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','bmlzote@xxxxxxxxx');>> wrote:
>
> Now you get it, highly unlikely.
>  On 11 Jan 2015 17:19, "richard moorcroft" <greattekkenmaster@xxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','greattekkenmaster@xxxxxxxxx');>> wrote:
>
> Or Miguels F3+4. Its also instant kill,, its the one where he laughs
>  On Jan 11, 2015 5:16 PM, "Manase Zote" <bmlzote@xxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','bmlzote@xxxxxxxxx');>> wrote:
>
> It's like landing Jack 6's 1 hit kill unblock'able in tekken.
>  On 11 Jan 2015 17:14, "Ashraf Barendse" <ashraf.barendse@xxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','ashraf.barendse@xxxxxxxxx');>> wrote:
>
>  Nah, you can only do it in training mode.
>  You can't choose what items come out during a match.
>  So this will never happen in an actual game.
>
>  On Sun, Jan 11, 2015 at 5:11 PM, richard moorcroft <
> greattekkenmaster@xxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','greattekkenmaster@xxxxxxxxx');>> wrote:
>
> Wow,, I have never seen something so powerful in a fighting game, too OP,,
> if both players use it then the match is over
>   On Jan 11, 2015 4:55 PM, "Ilitirit Sama" <ilitirit@xxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','ilitirit@xxxxxxxxx');>> wrote:
>
>  ムービー 0049 <https://www.youtube.com/watch?v=s3gTOHtdAw0>
>
>  On Sun, Jan 11, 2015 at 2:11 PM, Ashraf Barendse <
> ashraf.barendse@xxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','ashraf.barendse@xxxxxxxxx');>> wrote:
>
>  I was messing around in training mode with Faust.
>  Normally his item toss is random, but in training mode you can set it to
> throw a specific item.
>
>  And he has the regular version of his item toss super that throws 4
> items, and he also has a version where you do
>  3 quarter circles then press the button, and he throws out 10 items and
> it takes your whole meter.
>
>  So what i did, was set the item to the oil drum, do the super where he
> throws 10 of them out, then set it on fire.
>  It did over 400+ damage with a big ass explosion, killing the opponent,
> slowing the game and unlocking a trophy.
>
>  Chances of it ever happening in a game are like 1 in a billion or
> something.
>
>  On Sun, Jan 11, 2015 at 12:08 AM, Ilitirit Sama <ilitirit@xxxxxxxxx
> <javascript:_e(%7B%7D,'cvml','ilitirit@xxxxxxxxx');>> wrote:
>
>  Master Series poverty stream:
> http://www.douyutv.com/vrkof97
>
>
>
>
>
>
>
>
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