RE: CTS community mail

  • From: Manase Zote <bmlzote@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Mon, 12 Jan 2015 18:38:44 +0200

There is no throw breaking in XRD.
On 12 Jan 2015 12:01, "Nicholas Robertson-Muir" <nicmuir@xxxxxxxxx> wrote:

> Lol.
>
> Yah. Dealing with Paas' bomb isn't the problem for me any more.  It's that
> annoying low kick and that wall pressure with the gun.
> Other than that, he's(she's) just got a really reliable punish, which is
> that standing HSx5
>
> @Paas
> It looks like when I'm in block animation I have a disadvantage for your
> throw with Axl, 9 outta 10 times you beat me. Not so with Tempkin.  I
> suppose I'll just have to learn throw break timing. Unless throw break
> requires using forward in the command, then it ain't going fo happen.
> Mashing isn't the answer.
> Still looking into how to beat that incredible corner pressure stuff.
> I have an idea, going to test it tonight.
> On 12 Jan 2015 11:39, "Donaldson, Alasdair" <alasdair.donaldson@xxxxxxxxxx>
> wrote:
>
>>  Saturday was nice. I actually got to do some combos. It’s hard to judge
>> my performance at home when Paas is killing me 30-0, and I’m dealing him
>> random chip damage.
>>
>> I’ll keep at the game. It makes more sense to me than some of the other
>> 2d fighters that I’ve played, **cough** Mahvel **cough**…
>>
>>
>>
>> One of the problems that I have is that there so much to learn that’s
>> completely new to me – mainly the defensive side – with air blocking and
>> using faultless defence when I dash forward. All that will come eventually.
>> For now I just need to figure out my combos and what to do about that
>> damned pineberry bomb crap.
>>
>>
>>
>> On an unrelated note, I started playing Skrim on PC. It’s much prettier
>> than the PS3 version. Getting all the mods installed in the right order is
>> a mission. After the usual collection of basic improved skeleton, ragdoll
>> physics, improved blood and some basic background stuff, I decided to play
>> with some of the animations ones. I installed one that fixes the way women
>> walk in the game. It’s a bit scary to see old ladies walking like they’re
>> on a catwalk. Similarly the armour mod that, uh, gives women more space to
>> breathe also makes the old ladies a bit terrifying.
>>
>>
>>
>> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx]
>> *On Behalf Of *Nicholas Robertson-Muir
>> *Sent:* 12 January 2015 11:27 AM
>> *To:* cpt-fgc@xxxxxxxxxxxxx
>> *Subject:* RE: CTS community mail
>>
>>
>>
>> Dude, so impressed with your performance in GG.
>> Listen to Paas bru, you got a future in dis game.  Not so much in SF.
>>
>> On 12 Jan 2015 09:50, "Donaldson, Alasdair" <
>> alasdair.donaldson@xxxxxxxxxx> wrote:
>>
>>  I thought LB had given up on xrd.
>>
>>
>>
>> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx]
>> *On Behalf Of *Ilitirit Sama
>> *Sent:* 12 January 2015 9:43 AM
>> *To:* cpt-fgc@xxxxxxxxxxxxx
>> *Subject:* Re: CTS community mail
>>
>>
>>
>> Which IAD combos?  Her BnB combos aren't hard and she's not execution
>> heavy, but if you're talking about combos after her air dust (jump cancel
>> IAD) then you're mistaken - they're either harder or just as hard as
>> everyone else's.
>>
>>
>>
>> On Mon, Jan 12, 2015 at 7:30 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx>
>> wrote:
>>
>>  Morning peeps,
>>
>> you guys need to get on that sonic all star racing life. Game is way too
>> much fun.
>>
>>
>>    1. Decided to try out Millia and she belongs in marvel tbh. character
>>    is way too fast. Her IAD combos are not hard, Once you have that down, 
>> then
>>    her game revolves around getting that mixup into IAD combo. so much BS.
>>
>>
>>  ------------------------------
>>
>> Date: Sun, 11 Jan 2015 17:50:42 +0200
>> Subject: Re: CTS community mail
>> From: ryan820509@xxxxxxxxx
>> To: cpt-fgc@xxxxxxxxxxxxx
>>
>>
>>
>> Due to popular demand, l'll be running an Xrd tournament next Sat :)
>>
>> On 11 Jan 2015 17:42, "richard moorcroft" <greattekkenmaster@xxxxxxxxx>
>> wrote:
>>
>> The key is to distract your opponent by talking to him,, and when he
>> looks back to his screen Miguel's kills him haha
>>
>> On Jan 11, 2015 5:21 PM, "Manase Zote" <bmlzote@xxxxxxxxx> wrote:
>>
>> Now you get it, highly unlikely.
>>
>> On 11 Jan 2015 17:19, "richard moorcroft" <greattekkenmaster@xxxxxxxxx>
>> wrote:
>>
>> Or Miguels F3+4. Its also instant kill,, its the one where he laughs
>>
>> On Jan 11, 2015 5:16 PM, "Manase Zote" <bmlzote@xxxxxxxxx> wrote:
>>
>> It's like landing Jack 6's 1 hit kill unblock'able in tekken.
>>
>> On 11 Jan 2015 17:14, "Ashraf Barendse" <ashraf.barendse@xxxxxxxxx>
>> wrote:
>>
>>  Nah, you can only do it in training mode.
>>
>> You can't choose what items come out during a match.
>>
>> So this will never happen in an actual game.
>>
>>
>>
>> On Sun, Jan 11, 2015 at 5:11 PM, richard moorcroft <
>> greattekkenmaster@xxxxxxxxx> wrote:
>>
>> Wow,, I have never seen something so powerful in a fighting game, too
>> OP,, if both players use it then the match is over
>>
>> On Jan 11, 2015 4:55 PM, "Ilitirit Sama" <ilitirit@xxxxxxxxx> wrote:
>>
>>  https://www.youtube.com/watch?v=s3gTOHtdAw0
>>
>>
>>
>> On Sun, Jan 11, 2015 at 2:11 PM, Ashraf Barendse <
>> ashraf.barendse@xxxxxxxxx> wrote:
>>
>>  I was messing around in training mode with Faust.
>>
>> Normally his item toss is random, but in training mode you can set it to
>> throw a specific item.
>>
>>
>>
>> And he has the regular version of his item toss super that throws 4
>> items, and he also has a version where you do
>>
>> 3 quarter circles then press the button, and he throws out 10 items and
>> it takes your whole meter.
>>
>>
>>
>> So what i did, was set the item to the oil drum, do the super where he
>> throws 10 of them out, then set it on fire.
>>
>> It did over 400+ damage with a big ass explosion, killing the opponent,
>> slowing the game and unlocking a trophy.
>>
>>
>>
>> Chances of it ever happening in a game are like 1 in a billion or
>> something.
>>
>>
>>
>> On Sun, Jan 11, 2015 at 12:08 AM, Ilitirit Sama <ilitirit@xxxxxxxxx>
>> wrote:
>>
>>  Master Series poverty stream:
>> http://www.douyutv.com/vrkof97
>>
>>
>>
>>
>>
>>
>>
>>
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>> KPMG client engagement letter. Opinions, conclusions and other information
>> in this e-mail and any attachments that do not relate to the official
>> business of the firm are neither given nor endorsed by it.
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>> KPMG cannot guarantee that e-mail communications are secure or
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>> This email is being sent out by KPMG International Cooperative ("KPMG
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>> to you. KPMG International Cooperative ("KPMG International") is a Swiss
>> entity that serves as a coordinating entity for a network of independent
>> firms operating under the KPMG name. KPMG International provides no
>> services to clients. Each member firm of KPMG International is a legally
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>

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