Re: CTS: Community Mail

  • From: Ryan Williams <ryan820509@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Fri, 26 Jun 2015 12:28:45 +0200

First Killer Instinct and now this. For shame.
On 26 Jun 2015 12:10, "Ilitirit Sama" <ilitirit@xxxxxxxxx> wrote:

Ouch. The company who did the Batman PC port was Iron Galaxy.

On Fri, Jun 26, 2015 at 11:56 AM, Ashraf Barendse <
ashraf.barendse@xxxxxxxxx> wrote:

https://www.youtube.com/watch?v=Li6hbKLAqvE

On Fri, Jun 26, 2015 at 9:32 AM, Manase Zote <bmlzote@xxxxxxxxx> wrote:

Bwahahaha

https://www.youtube.com/watch?v=zPuqLUxUI9E

On Fri, Jun 26, 2015 at 8:19 AM, sameegh jardine <sameegh@xxxxxxxxx>
wrote:

This guy.

Have you decided on who you're playing in Xrd tomorrow? You should play
Leo, he has a DP + you get to press buttons all day once you're in :P



On Fri, Jun 26, 2015 at 6:28 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx
wrote:

we need to find out who is the best in ac+r tomorrow

------------------------------
Date: Fri, 26 Jun 2015 02:12:25 +0200
Subject: Re: CTS: Community Mail
From: ilitirit@xxxxxxxxx
To: cpt-fgc@xxxxxxxxxxxxx

Found some tech in GGAC+R that I haven't seen anywhere else. It seems
you can kara-cancel jD into air specials. With Baiken, the momentum of
the
jD is transferred to her air tatami.

https://www.youtube.com/watch?v=SJ64UM7gU3U

First example is her doing a really low air tatami against a point
blank opponent using the Kiri Tatami motion. If you don't kara-cancel the
jD this will either not hit, or you'll get a normal kiri tatami that
causes
her to jump half the screen. Second example is her doing IA backdash into
jD kara cancel Tatami. If you do this normally Baiken will move too far
backwards and the tatami won't cause a wall splat.






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