[chaoscope] Re: Tutorial: transparent background

  • From: "e.gamper@xxxxxx" <E.Gamper@xxxxxx>
  • To: chaoscope@xxxxxxxxxxxxx
  • Date: Fri, 29 Sep 2006 15:43:23 +0200

hallo christian

das ist eine fantastische möglichkeit. im moment habe ich aber nicht die zeit 
mich damit zu befassen.  zudem möchte ich ihnen/Dir gratulieren für die 
verständliche erklärung in englisch.

Da Du Dich für NEUES interessierst erlaube ich mir, Dich auf meine  sehr, sehr 
einfache hompe-page einzuladen. dort kannst Du aus erster Hand refolutionäres 
erfahren.  viel spass

mit freundlichen grüssen
ernesto


-------- Original-Nachricht --------
Datum: Fri, 29 Sep 2006 15:26:28 +0200
Von: "Christian Weiß" <cweiss@xxxxxxxxxx>
An: chaoscope@xxxxxxxxxxxxx, "Christian (T-Online)" <chr_weiss@xxxxxxxxxxx>
Betreff: [chaoscope] Tutorial: transparent background

> Hello,
> 
> with the new possibility to save a fractal as "opacity bitmap" it is 
> very easy to make the background transparent within your grafic 
> application. I will try to explain how I manage this.
> Your grafic application should be able to work with layers and mask 
> layers. I use Paint Shop Pro.
> The possibility to save a render as "opacity bitmap" is only available 
> for the render type "solid".
> 
> Okay, here we go.
> 
> 01 - create your fractal, use solid as render type
> 02 - set up the colors for your fractal (here you have to play around a 
> bit, make test renders to see how it will look)
> 03 - render finally (increase the number of iterations for better 
> results - this increases the render time also)
> 04 - save your render as normal bitmap and as opacity bitmap
> 05 - open your grafic application and load the normal image and the 
> opacity bitmap image
> 
> Now comes the part which works wonderful in Paint Shop Pro
> 06 - first duplicate the layer of the original image
> 07 - append a mask layer for the duplicated layer by using a picture as 
> mask. The picture is the opacity bitmap picture.
>     After this your duplicated layer will become a group layer 
> containing the mask and the rendered image.
> 08 - if you hide the original background layer you'll see that your 
> fractal has a transparent background now
> 09 - i suggest to combine the group layer
> 10 - you can now place some other layers before this group layer and 
> fill them for example with a nice texture
>       Your layer structure should look like this:
>        group layer
>        texture layer
>        background layer (hidden)
> 11 - you can also play around with some effects of your grafic application
> 12 - if you are happy with the result combine all layers and save your 
> image
> 
> That was it.
> Here are some sample images:
> http://www.3dspots.de/gfx_self/showIt.php?file=chaoscope~~p2~~laughing_energy_reworked.jpg
> 
> 
> http://www.3dspots.de/gfx_self/showIt.php?file=chaoscope~~p2~~circle_symetry.jpg
> 
> 
> http://www.3dspots.de/gfx_self/showIt.php?file=chaoscope~~p2~~dancing_lights.jpg
> 
> 
> 
> 
> I have to say that i am german so please excuse some spelling mistakes. 
> I hope you find this one usefull.
> Please feel free to add comments or suggestions.
> 
> Best regards
> 
> Christian (aka X-PaX)
> 

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