[chaoscope] Re: Tutorial: transparent background

  • From: "Goodrichm" <goodrichm@xxxxxxxxx>
  • To: <chaoscope@xxxxxxxxxxxxx>
  • Date: Fri, 29 Sep 2006 15:46:20 +0200

Christian,
Thanks so much for sharing this!


-----Original Message-----
From: chaoscope-bounce@xxxxxxxxxxxxx
[mailto:chaoscope-bounce@xxxxxxxxxxxxx]On Behalf Of Christian Weiß
Sent: Friday, September 29, 2006 3:26 PM
To: chaoscope@xxxxxxxxxxxxx; Christian (T-Online)
Subject: [chaoscope] Tutorial: transparent background


Hello,

with the new possibility to save a fractal as "opacity bitmap" it is very
easy to make the background transparent within your grafic application. I
will try to explain how I manage this.
Your grafic application should be able to work with layers and mask layers.
I use Paint Shop Pro.
The possibility to save a render as "opacity bitmap" is only available for
the render type "solid".

Okay, here we go.

01 - create your fractal, use solid as render type
02 - set up the colors for your fractal (here you have to play around a bit,
make test renders to see how it will look)
03 - render finally (increase the number of iterations for better results -
this increases the render time also)
04 - save your render as normal bitmap and as opacity bitmap
05 - open your grafic application and load the normal image and the opacity
bitmap image

Now comes the part which works wonderful in Paint Shop Pro
06 - first duplicate the layer of the original image
07 - append a mask layer for the duplicated layer by using a picture as
mask. The picture is the opacity bitmap picture.
    After this your duplicated layer will become a group layer containing
the mask and the rendered image.
08 - if you hide the original background layer you'll see that your fractal
has a transparent background now
09 - i suggest to combine the group layer
10 - you can now place some other layers before this group layer and fill
them for example with a nice texture
      Your layer structure should look like this:
       group layer
       texture layer
       background layer (hidden)
11 - you can also play around with some effects of your grafic application
12 - if you are happy with the result combine all layers and save your image

That was it.
Here are some sample images:
http://www.3dspots.de/gfx_self/showIt.php?file=chaoscope~~p2~~laughing_energ
y_reworked.jpg

http://www.3dspots.de/gfx_self/showIt.php?file=chaoscope~~p2~~circle_symetry
.jpg

http://www.3dspots.de/gfx_self/showIt.php?file=chaoscope~~p2~~dancing_lights
.jpg



I have to say that i am german so please excuse some spelling mistakes. I
hope you find this one usefull.
Please feel free to add comments or suggestions.

Best regards

Christian (aka X-PaX)

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