[aztec-users] Re: [aztec2] Windows XP desktop icon flashing /redrawing (Bug: 745930)

  • From: Richard <rm.vaneijbergen@xxxxxxxxxxx>
  • To: aztec-users@xxxxxxxxxxxxx
  • Date: Tue, 03 Jun 2003 11:42:17 +0000

I know, that's one of the many things that's been on my TODO list for ages :)

Some video cards have support for KTX_buffer_region, others only have support 
for ARB_buffer_region.. it depends on what card you're using (mostly the 
older ones have support for the KTX one, afaik).
Altough they're not exactly the same, it'd be quite easy to support them both.

It also helps making things much faster when dragging another window or dialog 
over the viewports (which gives a more polished feeling to the program).


- Richard


On Monday 02 June 2003 23:05, Phillip Martin wrote:
> Another reason why 3dsmax can be so much faster, is that 3dsmax uses (or
> at least used to) the KTX_buffer_region extenstion (now called
> ARB_buffer_region I think) if it is there. It uses this to store the
> viewport's contents while moving objects around.
>
> When an object moves, they render the entire viewport without those
> objects that move, store it, then draw the moving objects. On the next
> redraw, just repaint the buffer, then draw the moved objects again. an
> make highly complex scenes much much faster when just moving a few
> objects.
>
> At least that was the way it was back in 3dsmax3. Many things have
> probably changed since then.
>


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