Re: Next step in trying to make use of real-time client side sound effects in a webpage
- From: "Jacob Kruger" <jacobk@xxxxxxxxxxxxxx>
- To: <programmingblind@xxxxxxxxxxxxx>
- Date: Tue, 12 Oct 2010 14:36:16 +0200
Ok, the following browser/operating system combinations are meant to be
supported off hand by SoundManager:
a.. IE 5.0+, Windows
b.. Netscape 8.0+, Windows/Mac
c.. Mozilla 1.7.5+, Windows/Mac
d.. Firefox 1.0+, Windows/Mac
e.. Firefox 1.5+, Linux (Flash 9 beta)
f.. Safari 1.3+, Mac / All Windows versions
g.. Google Chrome (All versions/OSes)
h.. Opera 9.10 (slightly buggy, 9.5+ ideal), Wind
It's also meant to work with flash 8 and later, but anyway.
Will still look at the various options that you set in the script, or see if
there's any specific configuration changes that need to be double checked, but
anyway...
Stay well
Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'
----- Original Message -----
From: Storm Dragon
To: programmingblind@xxxxxxxxxxxxx
Sent: Tuesday, October 12, 2010 12:54 PM
Subject: Re: Next step in trying to make use of real-time client side sound
effects in a webpage
Hi,
I tried this one and got no sounds. I am using Vinux (Ubuntu 10.04). Here's
the output from the page:
Drum here (needs to make use of flash, and javaScript):
(number row 1-9)
Back to BlindZA website
-
soundManager::initMovie(): Waiting for ExternalInterface call from Flash..
soundManager::initMovie(): Got EMBED element (created via JS)
soundManager::createMovie(): Trying to load ./soundmanager2_debug.swf --
SoundManager 2 V2.96a.20100822 (AS2/Flash 8), MovieStar mode, normal polling
Thanks
Storm --
--
Registered Linux user number 508465:
http://counter.li.org/
My blog, Thoughts of a Dragon:
http://www.stormdragon.us/
Vinux is Linux done right:
http://vinux.org.uk/
On Tue, 2010-10-12 at 12:45 +0200, Jacob Kruger wrote:
http://www.blindza.co.za/RTDrums/
This one makes use of the JQuery javascript dynamic html library, as well
as the soundManager embedded, flash object that should be (hopefully)
relatively platform independent to sort of preload MP3 sound clips that can
then be triggered to play almost real time, and if this works well enough
across various platforms, it might then in fact be possible to use something
similar to create relative dynamic sound effects to be used in conjunction with
DHTML to create sort of platform independent games, sound providing tutorials,
etc. etc. - hopefully anyway...<smile>
Stay well
Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'
__________ Information from ESET NOD32 Antivirus, version of virus
signature database 5523 (20101012) __________
The message was checked by ESET NOD32 Antivirus.
http://www.eset.com
__________ Information from ESET NOD32 Antivirus, version of virus signature
database 5523 (20101012) __________
The message was checked by ESET NOD32 Antivirus.
http://www.eset.com
__________ Information from ESET NOD32 Antivirus, version of virus signature
database 5523 (20101012) __________
The message was checked by ESET NOD32 Antivirus.
http://www.eset.com
Other related posts: