Excerpts from Michael Gogins's message of 2013-05-25 10:03:37 -0700: > Assuming -- for the sake of argument -- that LuaJIT runs about as fast as > optimized C, and that it will run all required programs, then what would be > the advantage of a statically typed and compiled Lua? Perhaps there might > be some advantage to achieving more correct programs with static typing, > but otherwise it's just adding an unnecessary step... I'm no expert, but from reading this list it does appear that there are a number of (usually-unimportant) gotchas and caveats associated with using LuaJIT. These usually seem to exist because the runtime has to have a certain design; static typing might make it easier to work around such constraints. But I don't actually know much about the internals of either system, just some background on the subject. Simon > > Just my 2 cents, > Mike Gogins > > On Sat, May 25, 2013 at 12:49 PM, pingon begand <sbronfion@xxxxxxxxx> wrote: > > > Indeed. > > > > Is the LuaJIT team also interested to do a "statically typed and compiled > > Lua" ? I think Mike Pall exactly knows how to achieve this optimally. > > > > > > 2013/5/20 Mike Pall <mike-1305@xxxxxxxxxx> > > > >> pingon begand wrote: > >> > A new project has appeared. It is called Terra : > >> > >> They have a mailing list. Please use that one for any discussions. > >> > >> --Mike > >> > >> > > >