ooo very nice.I'm using Leveller at the moment to model another quad. Part of my roundtrip between Global Mapper and World Machine: GM -> Lev -> WM -> GM. It's been a while. Lev is still my preferred option for this 3D painting stuff.
Carl----- Original Message ----- From: "Ray Gardener" <rayg@xxxxxxxxxxxxxxxxxx>
To: <leveller@xxxxxxxxxxxxx> Sent: Tuesday, May 26, 2009 4:03 PM Subject: [leveller] Re: Raytraced animation example
Water is now animated, there's a short example at the end of this clip: http://www.daylongraphics.com/products/landshaper_golf/gallery/flyover_rt_water.swf Ray Gardener wrote:Thanks. Correction: raytraced water is frame-coherent, it's just not animated (i.e., doesn't fluctuate over time). I have to add an additional shader term to use a temporal component.