[interfacekit] Re: BTextView bug
- From: "DarkWyrm" <bpmagic@xxxxxxxxxxxxxxx>
- To: interfacekit@xxxxxxxxxxxxx
- Date: Fri, 28 Jan 2005 21:55:08 -0500 EST
> I don't want to disappoint you, but you can just use Haiku interface
> elements under current BeOS when you link against them (via
> libhaiku.so) :-)
> But keep on the good work :-))
> Maybe you misunderstand here. I'm talking about Haiku BTextView only
> which i linked into input_server to show this window
>
> It seems there is a placement problem, the blue zone isn't placed as
> expected : very near to the text displayed.
I figured that you were linking against BTextView, but when you
referred to font rendering, I started to wonder if you were using our
own BFont and the server. Looks to me more like some BFont object isn't
causing the text to be antialiased. I agree -- the layout is a bit
wonky. Terminology can be so confusing sometimes. ;^)
--DW
- References:
- [interfacekit] Re: BTextView bug
- From: Axel Dörfler
Other related posts:
- » [interfacekit] BTextView bug
- » [interfacekit] Re: BTextView bug
- » [interfacekit] Re: BTextView bug
- » [interfacekit] Re: BTextView bug
- » [interfacekit] Re: BTextView bug
- » [interfacekit] Re: BTextView bug
- [interfacekit] Re: BTextView bug
- From: Axel Dörfler