[interfacekit] Re: BTextView bug

  • From: "Axel Dörfler" <axeld@xxxxxxxxxxxxxxxx>
  • To: interfacekit@xxxxxxxxxxxxx
  • Date: Fri, 28 Jan 2005 22:38:40 +0100 CET

"DarkWyrm" <bpmagic@xxxxxxxxxxxxxxx> wrote:
> AFAICT, the only difference is the antialiasing .Since FT2 has 
> different levels of glyph antialiasing, that shouldn't be an issue. 
> I'm 
> curious -- how did you obtain the shot under Haiku? In my most recent 
> misadventures in testing BTextView, I couldn't seem to get the 
> appropriate BWindow to accept keyboard messages sent to it from the 
> server, so seeing this has me really intrigued.

I don't want to disappoint you, but you can just use Haiku interface 
elements under current BeOS when you link against them (via 
libhaiku.so) :-)
But keep on the good work :-))

Bye,
   Axel.


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