"DarkWyrm" <bpmagic@xxxxxxxxxxxxxxx> wrote: > AFAICT, the only difference is the antialiasing .Since FT2 has > different levels of glyph antialiasing, that shouldn't be an issue. > I'm > curious -- how did you obtain the shot under Haiku? In my most recent > misadventures in testing BTextView, I couldn't seem to get the > appropriate BWindow to accept keyboard messages sent to it from the > server, so seeing this has me really intrigued. I don't want to disappoint you, but you can just use Haiku interface elements under current BeOS when you link against them (via libhaiku.so) :-) But keep on the good work :-)) Bye, Axel.