Hi Shawn, I hear your pain, lol. I guess it is the price for new technology, sometimes it takes a step backwards before moving two steps forward, grin. On a side note I am adding more maps to starship since it seems to be liked. I tried fiddling with the birds of prey, gave them two actions in hopes to make the trainging map 2 just a tad harder. If I over do it then it is just a massacre. I got the borg useing adaptation and I think they are going to be much more borgish, hopefully. I still want them beatable, but I don't want it to be a cakewalk either. I think I am adding four or five new maps. I was going to dump the triumvirate map, but maybe It should stay. Any thoughts on that? Also, I was wondering about random damage. Technically in these kind of games, the damage would lessen the longer the distance is to the target, not to mention the breakable shields. So maybe a random damage might work instead, but I am not sure yet. al "The truth will set you free" Jesus Christ of Nazareth 33A.D. ----- Original Message ----- From: shaun everiss To: ian-reeds-games@xxxxxxxxxxxxx Sent: Monday, January 28, 2013 3:43 AM Subject: [ian-reeds-games] tactical battle latest dev Hi. just fiddled with teams and really like them. Well as was mentioned all maps are now broke, so I guess I will have to get them again once they are updated. I do hope they get upgraded soon else I may have to downgrade till they are.