[openbeos] Re: Tracker icons

  • From: mphipps1@xxxxxxxxxxxxxxxx
  • To: openbeos@xxxxxxxxxxxxx
  • Date: Mon, 11 Jul 2005 17:54:24 -0400

Officially, OpenTracker is Axel's baby and he can (and does) do with it
what he chooses. :-)

Personally, I would prefer to have us hold our noses and live with the
icons as they are. Why? Because rather than take a baby step, I would
rather see us take a big step a little later. Be's releases were always
worth looking forward to and I think that doing a whole bunch at once is
a good idea. In this case, too, OT would depend on Storage Kit which
would depend on SVG which would depend on XML. All of the icon "stuff"
could be done properly and in the right places.

----- Original Message -----
From: Simon Taylor <simontaylor1@xxxxxxxxxxxx>
Date: Monday, July 11, 2005 3:43 pm
Subject: [openbeos] Re: Tracker icons

> Doing a full SVG thing properly would need some API changes, but I 
> don't think simply storing a 64x64x32bit or something bitmap would 
> require anything major changing API-wise. Using the icons would 
> need 
> some changes in OT, but OT is already quite different to the 
> tracker 
> shipped with R5. If there was a plan to update Tracker's drawing 
> code, 
> I don't see any reason why it can't be done before R1 of Haiku, 
> other 
> than developer time.
> 
> I'm still interested in any responses to the main body of my post, 
> without this reducing to an argument about the pro and cons of SVG 
> icon 
> support (which I agree is not an R1 thing anyhow)


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