> Stippi wrote: > > > The real workload of course is drawing quite a huge number of nice > > icons. > > We don't only need a talented person, but also a motivated person > > who does > > this for free. > > How this is done may not be clear yet, but that is HAS to be done is > indisputable. Haiku absolutely HAS to have a consistent and > comprehensive icon set that EVERY programmer needs to be bound to, > otherwise the whole idea of having a graphical user interface > (remember... icons are for easy recognition...) becomes obsolete. > The SAVE icon on one app needs to be exactly the same as in another > app, and for new features that require new icons, requests should be > made to the CDT to develop a new icon that is consistent in its > design with the other ones. > > This is one area where HAIKU can fail big time, but done properly > can also gain big time, because all the other OS are turning more > and more into an inconsistent mess - driven even further by the > proliferation of themes, which make things even worse. > > Helmar Amen to that. There are some keen icon designers floating around in the CDT forums - it seems like the right kind of time to give them a decent specification for what is needed for R1. Am I right in thinking: -Full new icons set definately required -Bitmaped icons, 32x32 and 16x16 -32 bit color would be a reasonable thing to tell them? Is there a list of standard OS icons anywhere? I suppose not. Quickres on Tracker gives some, and obviously all the prefs and apps that ship with R1 will need their own, but I imagine there are others that would also be needed. Simon